A comparison video footage between recently announced Gran Turismo 6 against its predecessor Gran Turismo 5 has arrived on YouTube. The footage compared in the video are raw gameplay from both Gran Turismo 5 and Gran Turismo 6.
Are you among one of those who are looking forward to buy Gran Turismo 5 XL Edition via Playstation Store?, well then prepare to get disappointed, as Sony has confirmed that GT 5 XL Edition will not be available over PSN.
The reason for this, the game is too BIG. Sony’s Brian Dunn said, "due to the massive size of the game, it wouldn’t be feasible to release as a downloadable game. One thing you get with this disc is all of the downloadable updates through Spec 2.0 (from October) right on the disc, so you don’t have to have up to 2 GB of updates sitting on your hard drive. And of course you get the October and December DLC for free with the voucher."
Gran Turismo 5 XL Edition is schedule to launch on January 17. You can check out what this details of GT 5 XL Edition features HERE.
According to details on official Japanese website of Polyphony Digital, Gran Turismo 5 will be getting a brand new cover along with refreshed disc that includes GT5 Spec II.
The new cover of Gran Turismo 5 will feature Red Bull X2011. This new package of the game will be available on February 2 in Japan. No details yet whether this new package of Gran Turismo 5 will appear in Europe or NA.
We all know that Forza 4 will directly rival Gran Turismo 5 which already has been launched last year. But which one among these two is a better option for racing game fans?
Dan Greenwalt, in an interview to forzamotorsport.net revealed some new details about Forza 4 and also explained the reason behind Forza 4 not including weather effects and night racing unlike Gran Turismo 5.
Dan explains that most of the progress has gone into creating image based lighting model (IBL). However Forza 4 does feature alternate time of the day but only for few environments.
Check out below what Greenwalt said:
"For Forza 4, the majority of our graphical investment went into our new image-based lighting (IBL) model, as well as new material shaders, which give our cars and tracks such a realistic, detailed look. With IBL, supporting the general look of night is not particularly hard."
"However, we take frame rate pretty seriously—we believe that having a solid 60 frames per second (FPS) experience with no tearing is very important for a simulation racing game. Delivering night is about more than just getting the general look right. As we found on the original Forza Motorsport, having multiple headlight projections with multiple cast shadows is computationally heavy—even using clever tricks like we did on the less powerful original Xbox platform. This makes delivering a strong night racing experience very difficult at 60 FPS without significant compromise."
"Creating believable weather effects also depends upon gobs of particles and lots of shiny, reflective surfaces. There are several tricks for doing this, but it would still have made delivering the new graphical fidelity of FM4 at a solid 60 FPS nearly impossible in our development timeframe."
He further mention that they could have make something to add weather and other effects.
"If we cut down on the number of cars on track, used original Xbox-generation car models, dropped to 30 FPS, or (and this would be the most effective solution) built specific tracks from the ground-up to have less detail and thus extra performance headroom, then night racing and/or weather conditions may have been possible."
"Some of those trade-offs, we just were not willing to do. Others would require time that we used to develop other features in the game—specifically, the new graphical look of the game in general. Night and weather are features we will continue to evaluate as the franchise continues. We’re waiting for the right time to deliver these features to our fans."
Sony has released a new patch v1.11 for Gran Turismo. This new patch is now available as a free download for all, weighing in at 62MB.
It was previously confirmed by Kazunori Yamauchi that this minor update is focused on fixing bugs and glitches within the game. More features and content is expected to arrive in the next few months.
GT 5 patch v1.11 also brings a new NASCAR Seasonal Event featuring none other than Jeff Gordon's racing suit and helmet as a special prize. Players will have new time and drift trail along with a with a batch of new cars in the Online Car Dealership. Check out the complete list with price below (Thanks to EliteDreamer (GT Planet user):
As promised, the new patch for Gran Turismo 5 is now available for download. The patch updates the game to v1.10 and brings minor tweaks and bug fixes. Complete patch note is also out, we have listed below only th fixes and other changes made to the game by this new patch, check it out.
Here is the list:
Correction of Known Issues
PDI has addressed the issue of the maximum speed set in the transmission settings of the settings menu differing from the actual top speed of the car. This will affect cars equipped with the relevant transmission tuning part, and almost all racing cars. Cars for which each gear ratio was adjusted manually with a full customised transmission in update versions 1.07 and earlier will not be affected.
An issue with the increase and decrease of the online logon bonus has been corrected.
An issue where the player’s car and opponents’ cars braked at the wrong timings in the pit lane during B-Spec has been corrected.
A problem where racing sound effects were turned off after changing settings in the quick menu has been corrected.
An issue of how dirty the oil is when players purchase a used car not being affected by the car’s mileage has been corrected.
An issue where some of the driver gear colours had changed after the 1.06 update has been corrected.
An issue in the championships of GT Life where opponent cars kept using the same tyres in the second race and onwards has been corrected.
An issue where the menu BGM was being played back during remote racing rather than the race BGM has been corrected.
An issue of the program freezing when opening a garage containing nearly the maximum number of cars has been corrected.
Check the physical endurance of drivers that are resting in the B-Spec endurance races.
Sort the garage by [Last Car Driven]
In [Weight Adjustment] of [Settings], players can now see changes in the front to rear weight balance when the ballast position is changed.
The A-Spec driver is now displayed in the profile screen.
In the pit menu of B-Spec, the time limit for being able to direct pit work has been changed from reaching “0? in the count down, to “Until the car comes to a complete stop”.
The sorting order of the music album has been improved.
When selecting a track created in Course Maker from the course album of Arcade Mode or GT Mode, players can now run single races with up to 16 cars. (Excluding some tracks such as those made before the update, and dirt tracks.)
It is now possible to take 3D photographs even without connecting a 3D compatible TV.
It is now possible to export 3D photographs to [Photo] on the XMB
Polyphony Digital is holding back the next patch update for Gran Turismo 5 because the company first want every small and big issues related to Playstation Network to settle down.
Sony has restored online gaming services in most part of the world, but it is still offline in some part including Japan. The delay in restoration is due to issues between Sony and Japanese credit card company, and it's still not clear when they will be resolved.