GTA IV, iCEnhancer 3.0 is now available for download. It comes with hell lot of improvements such as: new timecycle and new depth of field which was created right from scratch, sports lens dirt texture and more.
Some gorgeous looking in-game screenshots of modded Grand Theft Auto IV has just been released, and the details in it are enough to blow mind of console gaming community (because is one such feature they miss pretty badly).
These screens (rendered at 2K) is a proof for those who think SweetFX can bring significant improvement in game's visuals and graphics.
Hats off to Reddit user HuntingPandas’ and TokesNoMo for capturing these screenshots and bringing it to our notice. Now we can just imagine what our beloved modding community can achieve once Grand Theft Auto V releases on PC.
Rockstar Games haven't announced anything related to GTA V for PC, however numerous insider source and retailer listings states GTA V is indeed coming to PC and next-gen consoles.
If Take-Two and Rockstar Games are of the opinion that there isn't any market for GTA V PC port then this fan petiton is enough to prove them wrong, its has "678,978 signatures" (at the time of writing).
What you guys have to say about these new GTA IV Modded screenshots rendered at 2K? aren't details very similar to the one we see in most next-gen titles available in market?
Its still not clear whether or not Grand Theft Auto V will arrive on PC, but PC community still have plenty of options to enjoy inplace of GTA V, one of them is Grand Theft Auto IV with some amazing looking mods.
We have some amazing looking screenshots of GTA IV, check them out below, these look even better than some of the next-gen game available in the market such as Ryse: Son of Rome, Battlefield 4, Killzone: Shadow Fall, Forza 5 and others.
To achieve this level of graphics/visuals four mods were used: "Ultimate Textures v2.0, Fizzy's Darker Road Textures v1.0, TreesModIV and EMB Fake Tweak Ragga v1.0"
The user who posted these images of IMGUR also revealed the specs of PC he used: