Twisted Metal creator David Jaffe has shed more details about upcoming patch for the game. Replying to a fan question on YouTube, David Jaffe confirmed that much awaited patch for Twisted Metal will arrive on August 3.
This new patch for Twisted Metal will carry fix for connection issues faced by gamers. Jaffe promised that after installing the patch gamers will have a better experience.
Jaffe said, "A patch drops August 3rd so I’m very hopeful folks still struggling with the connection issues are going to have a better experience."
Are you still facing connection issue in Twisted Metal?. Let us know in the comment section below.
David Jaffe has confirmed that the patch to fix Twisted Metal network issues will launch tomorrow if Sony gives a green signal. The developer will release the patch at somepoint tomorrow, and it will fix almost all the connectivity issues of Twisted Metal.
Ever since launch of Twisted Metal, PS3 gamers are reporting that they are unable to join a game, due to some sort of network error. Further report also revealed, players are kicked out stating the reason as poor connection.
I just hope that this new patch for Twisted Metal fix all issues, and make gameplay experience of PS3 gamers more enjoyable.
According to Eat Sleep Play head David Jaffe, patch to fix long pending Twisted Metal network issue may arrive this week. On Twitter, David Jaffe said, "[Eat Sleep Play] is doing some work for a patch we hope to push Tuesday that should help out and fix network issues but no guarantee,"
"Nothing concrete sadly. Lots of work happening but only real news is: team is cranking hard on it and making progress but I can’t give you a ‘this is when it will be 100% fixed’ date just yet."
Ever since its launch Twisted Metal gamers are experiencing matchmaking and other networking issues. Some gamers has also reported heating and crashing on older consoles.
Are you facing any issue with Twisted Metal?, let us know in the comment section below.
Eat Sleep Play's David Jaffe has announced on Twitter that fix for Matchmaking in Twisted Metal will be deployed in few hours time. PS3 gamers are having hard time with Twisted Metal just because of this matchmaking issues, but now thanks to development team, this all is going to change.
On Twitter, Jaffe stated, "It looks like they’ve solved all (or at least a very big portion) of the matchmaking issues with Twisted Metal. I’ll explain best I can in my layman’s terms: quick online and select a match are pulling from the same pool. So if you are browsing, by the time you pick a game none of those players are available anymore. You only get in a game really if you get into quick match. At least I was told this (although I know some players have struggled to get into a fast match as well). Either way, progress! They say they expect to have a fix deployed in a few hours. I will keep you informed. Also, looking into the crash issue- will do my best to get some feedback on that sometime today. Thanks all!"
Did you receive the fix, share you experience of matchmaking after installing the update in the comment section below.
Twisted Metal Creator David Jaffe has issued a lengthy statement on controversial G4TV's review of the game. Jaffe said that he had no issue whatsoever with the review of Twisted Metal, but the way reviewer responded to to critics in the comment section was not acceptable.
You can check out, David Jaffe response below.
Hey @g4tv - I had/have ZERO problems with your review of our game. You are entitled to that opinion and I respect it and appreciate it. As ya'll know, I dig your network and am always honored and excited when I get to do stuff with you guys. 5/5 or 1/5, that won't change. So with all that out of the way, let's be clear: the review your guy wrote was fine, but his insults and attitude and response to folks on the comment section makes it pretty obvious: y'all got an ill informed d**k on the payroll who admits to bringing an agenda to his review process. Am higher G4. I'd rather get a 1/5 from someone who knows his s**t like @AdamSessler than this 3.5/5 from his guy who would rather pick a fight and push his agenda that do his job. Anyway, much love g4. I remain a fan. But f**k that guy. What a d**k. :)
The comment in question here by the reviewer has been deleted, but we have it for you below.
In case you didn't know, I'm the guy who wrote the review (not Adam, so leave the poor guy alone). Without going blow-by-blow, I'll say a few words on the matter.
First off, 3 was my optimistic score. If you're happy playing a game that's nearly 20 years old, more power to you. Most gamers, I believe, expect there to be some kind of evolution in gameplay and Twisted Metal doesn't have any. Seriously, if you just want the same damn thing you got when you were nine, that's fine. More power to you, as the developer has given you exactly that.
Twisted Metal is a game built on the homage to the sort of heavy metal slasher-themed B-movies one might assume the developers loved, but the problem with this genre--be it games or movies--is that it's really hard to do well. TM gets the atmosphere right with its cinematics, but just feels cheap in most other places. The graphics are completely lackluster and there's just bits of laziness throughout. The handbrake is a perfect example--go ahead and hold it down without pressing any button, then steer. The car magically goes in a circle. Lame.
Also, to all those who are so adamant that the driving mechanics don't matter... What? This clearly isn't a racing game--as the racing levels vividly prove--but just because the gameplay focuses on shooting is no excuse whatsoever to not have a decent driving model. To suggest it doesn't matter is ludicrous. No matter what you want to believe, this is a driving game... it's a CAR combat game, and driving is the activity you constantly engage in. Shooting is the activity you engage in as much as possible, but the odds are if you're shooting you're also driving... The driving model feels 20 years old.
I love car combat games. Love them. And I've played a ton of them, including all the old Twisted Metal games. They were decent, if unexceptional games, period. Fun, shallow, and dumb. Much as we all like to jump aboard the nostalgic retro train the simple fact is this: games are better now. Technology and design have come a long way, and I'm sick to death of developers (particularly those from the 90's) who feel content to just shove out the same old crap they always did. It's a particular issue I have with most of the AAA-shooter houses from the 90's. And they don't like me much either.
Finally, give it a rest with the "G4 is biased against Sony" or "paid off by Microsoft". Many of us who review these games don't even work for G4 directly, we just happen to love and care about games and the industry. I divide my time pretty heavily among all platforms and most of my favorite games of last year I personally played on my PS3(s)--Killzone 3, Batman: AC, Uncharted 3, Resistance 3, LBP2... just to name a few. The system we, as reviewers, play on is virtually irrelevant.
Just because our opinion doesn't match up with yours does not mean we're on some mythical take. Eventually, you'll have to understand that different people have different opinions and that doesn't mean you can act like an idiot over it. Unless you actually do want to keep living in your mom's basement wondering why real girls won't talk to you.
Also, and for the record, I really can't stand the Call of Duty games. So comparing any of those damn games to a review I write is pointless. I'm not that fond of Halo either.