Shortly after releasing episodes for Minecraft: Story Mode and Batman: The Enemy Within, Telltale Games is laying off 25 percent of its workforce. Ninety staff members will be let go as the company reorganizes in a new direction.
“Our industry has shifted in tremendous ways over the past few years,” Telltale CEO Pete Hawley said, GamesIndustry.biz reports. “The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team.”
While no current Telltale projects will be changed during the layoffs, it seems Telltale may be changing up its business model for the near future. The company plans to become “more competitive” on the market by releasing less games in exchange for higher quality work upon release.
Hawley also says the company will use “more proven technologies that will fast-track innovtation” in its games while working with “new partners to bring its games to new audiences.”
In the meantime, Telltale stresses that the layoffs aren’t related to staff members’ performance on the job, and that the company will help laid-off employees navigate their careers through assistance programs with the company.
“I’d like to express our respect for all the contributions that these incredibly talented artists, storytellers and more have made to this company, and that this decision is in no way a reflection on the quality or dedication of their work,” Hawley said, according to GamesIndustry.biz.