Respawn Entertainment has finally admitted that it was wrong to release Titanfall 2 close to Battlefield 1 and Call of Duty: Infinite Warfare. Speaking with our friend at GameSpot, Respawn Entertainment Boss Vince Zampella admitted that Titanfall 2 sales did receive a blow due to aggressive pricing and a rough release window. It would have performed better if these two things would have taken care off. However, Vince Zampella termed Titanfall 2 a success and “SOLD WELL”.
“The game was successful, it sold well, but it didn’t quite sell as well as it should have,” Vince Zampella admitted. “Maybe because it was super-crowded, the pricing was aggressive–it was a rough window to launch our game.”
Not a surprise at all. The moment Electronic Arts announced October 28 as the release date of Titanfall 2, Analyst and Critics termed it a suicidal move considering the fact that the date was sandwiched between Battlefield 1 (October 21, EA is the publisher) and Call of Duty: Infinite Warfare. At that time, Electronic Arts defended the date with a statement: Titanfall 2 and Battlefield 1 catered to different types of gamers.
Did you guys saw this coming? Share your opinion with us in the comment section below. You guys can read the full interview of Vince Zampella with GameSpot here.