Tom Clancy’s Ghost Recon Wildlands Beta On PS4 Pro Tech Analysis

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Recent closed beta provided fans with a chance to give Ghost Recon Wildlands the first proper look and play, and ultimately the game felt pretty good even being at such early stage of its development process. NX Gamer also tested it on PlayStation 4 Pro, revealing the improvements coming along with the new and more powerful Sony platform.

Tom Clancy's Ghost Recon Wildlands Tech Analysis

According to this analysis, we have couple pros resulting from playing the PS4 Pro version. Resolution is set as up as 2560X1440p, downsampled for 1080p. Pretty much fixed 30fps with very infrequent dips both in single player and in multiplayer, and overall good texture streaming. The world is pretty big with lush foliage and a dynamic weather (and consequent lighting) system.

Anyway, as said Ghost Recon Wildlands has few cons, which are not directly due to the PS4 Pro but are common to all the other builds you could’ve played in the closed beta process. Wildlands is said to be featuring middling character models and cutscene IQ, poor collision detection, very common to simply slide through things that are quite obviously supposed to be solid. On top of that, there’s a pretty poor AI, which is slow to respond to player detection.