Ubisoft’s Watch Dogs looks pretty amazing on Playstation 4 and PC. The graphics/visuals are stunning and is one of the best seen game in an open world genre. The game was in development at Ubisoft Montreal for five years, and tiny little graphical feature that Watch Dogs community are discovering proofs that development team made sure everything looks more realistic.
Recently, we ran a story on “Interior Simulation” feature in Watch Dogs which provided realistic looks to the interiors of high rise towers in the game. If you missed out our coverage, read it: Watch Dogs: Coolest Feature Everyone Seems To Have Missed, “Interior Simulation”, Looks Stunning.
Here’s another tiny but exciting and stunning graphical features that seems to have been missed by most of Watch Dogs players. The way Ubisoft used the projector in this sequence, the reflection when Aiden Pearce comes in between, the shadow of his that comes up on the board, everything works realistically. Take a look at the GIF below.
Have you discover anything like this in Watch Dogs? Share it with us in the comment section below.