Microsoft’s Aaron Greenberg has confirmed via Twitter that Xbox One X will not come with a Kinect Adaptor. If players want to use Xbox One X with Kinect then they will have to purchase the adaptor separately. This decision is completely different from what Microsoft offered at the time of Xbox One S launch – Kinect Adaptor was made available for free of cost along with the Xbox One S. Speaking to a fan on Twitter, Aaron Greenberg revealed that Free Kinect Adaptor promotion for Xbox One ended in March 2017, and there is no plan to bring back the promotion for Xbox One X.
If you guys can recollect properly, apart from the original Xbox One, neither Xbox One S or Xbox One X has a native Kinect port, so in order to make use of the Kinect with these two Xbox consoles, consumers need a Kinect Adaptor. For Xbox One S it was offered for free of cost until March 2017, but they have made it very clear that the promotion is not going to come back for Xbox One X.
You guys can check out the full conversation of Aaron Greenberg with a fan on Twitter below.
This decision is not going to hurt Xbox fans that much because Kinect has been phased out slowly, nowadays we hardly see a game developed specifically for Kinect. So I think this is a great move by Microsoft and Team Xbox. What do you guys think? Share your opinion with us in the comment section below.
Xbox One X is scheduled to launch on November 7, 2017. It comes with a 2.3 GHz octa-core CPU, and a Radeon GPU with 40 Compute Units clocked at 1172 MHz, 6 teraflops GPU, 12 GB of GDDR5 RAM, 9 GB of which is allocated to games. The specs look great on paper and so do the games running on it. According to Ubisoft, the best place to play Assassin’s Creed Origins is Xbox One X.
We provided free adapters for a good part of last year following X1S launch, but that program has ended.
— Aaron Greenberg (@aarongreenberg) September 30, 2017