According to VG247.com sources, contacted as part of a feature that discloses why downgrades happen in video games, an agreement between Microsoft and Ubisoft prevented The Division from being better on PS4.
Ubisoft at VGX 2013 showcased stunning looking Snowdrop Engine that powers their upcoming next-gen game Tom Clancy's The Division, it looked absolutely gorgeous and better than real life.
Today Ubisoft via their official website released some brand new screenshots of Tom Clancy's The Division and also unveil new details regarding Snow Engine, Destruction system, why there's no current-gen version of The Division and more.
You can read full Q&A below:
1: What do you think about the next-gen consoles? Do you really think they will be industry-changing?
Absolutely. The new consoles are revolutionary machines. They have more powerful hardware, innovative input devices and services, faster memory, and the latest generation of more programmable and flexible graphic processors.
This explains why expectations for this generation of games are much higher: aiming at more realism, graphical fidelity, a higher level of detail in physics and animation, etc.
With the next-gen consoles, players will discover new kinds of experiences that we believe will result in industry-changing and immersive games. We’re really excited about the upcoming games; it is the beginning of an awesome new era for players.
2: Massive is a relatively small studio, so how will Snowdrop enable you to achieve the game that you envision?
Expectations of new consoles are very high which implies a heavier workload, increased team sizes and budgets for production of games. We were anticipating this workload and tried to rethink the philosophy of game development, including the way we would build and use our engine. As a relatively small team, we also needed to find an efficient way to create a high-quality AAA game whilst staying true to our culture.
We re-evaluated the entire development workflow, and focused on trying to do things better, not bigger. In the end, the answer to a smarter way was the creation of Snowdrop.
3: How did you implement this philosophy in the Snowdrop engine?
At the core of the Snowdrop engine, we want to empower the developers. When using Snowdrop, the artists, the designer and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic, interconnected and flexible system. At the same time, it’s very intuitive and easy to use.
Everything in this engine runs in real time, to avoid the usual baking time. The game and the editor are unified, enabling the developers to see exactly how their creations look in the game instantly. This allows us to have numerous iterations for each feature. The faster an idea can be implemented and tested, the more time we have to make it perfect for Tom Clancy’s The Division. Since the game is playable at all times, and we do not have to wait for daily/weekly builds, we can constantly check the coherence of the world.
Lastly, working with games needs to be fun. If the tools are not fun to use, you undermine individual creativity. We get all kinds of surprising and unexpected results from an easy, intuitive and powerful tool like Snowdrop.
4: Can you give concrete examples of how Snowdrop will improve the gaming experience?
Nowadays, we have many amazing systems that create impressive, large-scale effects. However, we strongly believe that attention to detail, realism and tangible interaction between the characters and the game world will make the strongest difference for gamers.
As such, we are trying to recreate the most detailed New York City ever shown in a video game: meaning both the huge scale of the city, as well as the most intricate details. Snowdrop has different tools that make it possible. With the building tech for instance, we can create a huge, diverse and detailed city, starting from just a limited amount of building blocks. We actually developed a similar system for objects, to populate the highly detailed world of Tom Clancy’s The Division.
Snowdrop’s lighting system will also enhance the players’ experience. Taking inspiration from film production techniques, we are able to reach a higher level of lighting fidelity: real-time dynamic global illumination, time of day, indoor and outdoor lighting. Any change in the game environment will have an impact on the lighting.
As you have probably noticed in our E3 demo, we want the world to react to the actions of the player. We are strongly focusing on “realistic” interactions between character and game, like the “closing car door” while crouching behind a car, a physically-realistic jump over the hood, etc. to achieve complete immersion in our world.
5: How realistic is the destruction system going to be?
From the start, we targeted a high quality destruction system. But the truth is that with the power of Snowdrop, we ended up with the most realistic destruction system to date.
The destruction system was extremely important to us since our game is strongly focused on tactical, cover-based combat. We developed a very visceral and accurate destruction experience using procedural techniques. The destruction effect is not pre-baked in the game: it reacts differently depending on the physical forces at play.
These surfaces are split and destroyed in real time. For example, glass shatters and wood splinters like it would in the real world. This means that the effect is completely different whether it is plaster, concrete or brick.
6: Could this game be released on current-gen?
Tom Clancy’s The Division has been designed specifically for next-gen. We were only able to achieve many of the features we have in the game thanks to the power of the new generation of consoles. Those platforms have opened many new opportunities to create more immersive and dynamic worlds, and enabled us to create the universe we had envisioned for the game. This is why there are no plans to release the game on current generation platforms. Our game will be available on Xbox One, PS4 and PC.
Ubisoft's The Division will have some exclusive content for Xbox One before and after launch of the game. The confirmation of this comes from none other than Graeme Boyd, Social Marketing Manager, Xbox EMEA.
Check out below what Graeme Boyd tweeted. No details has been revealed as to what this exclusive content would be.
At E3 2013 last month, Ubisoft announced brand title in Tom Clancy's series titled as "The Division" for PS4 and Xbox One. Just to make sure fans are fully aware of what Tom Clancy's The Division plans to deliver, Ubisoft have revealed the official fact sheet for the game.
Our goal with Tom Clancy’s The Division is nothing short of completely changing the way people play online RPGs,” said Fredrik Rundqvist, executive producer, Ubisoft. “With the power of next-gen consoles behind it, The Division puts players in the middle of breathtaking, persistent multiplayer thriller in which they will explore, fight and work together as modern society collapses around you, all with the authenticity for which Tom Clancy games are renowned.”
You can ccheck out the full details about The Division in the official fact sheet below.
A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, Division agents are trained to operate independently in order to save society. When society falls, your mission begins.
We live in a fragile and complex world, a web of interdependent systems we rely on every day. When one fails, others follow, creating a deadly domino effect that can cripple society in just days. In Tom Clancy’s The Division™, immerse yourself in a frighteningly chaotic and devastated New York City, where society is failing. As a Division agent, your mission is to restore order, team up with other agents and take back New York.
Welcome to an online, open-world, Action RPG experience where exploration and player-progression are essential. Use your skills, weapons and wits in combat. Play in a persistent and dynamic environment that combines the Tom Clancy™ series’ core authenticity and tactical decisions, RPG action, trading and much more.
Seamless Massive Multiplayer
Seamlessly team up with friends and use your combined skills to fight the crisis, investigate the sources of the virus and engage all threats, even your own citizens. Improve your gear with player-to-player trading, and fight through a city where danger can come from anywhere and anyone at any moment.
As part of The Division, harness state-of-the-art technology: both networked and prototyped. Loot fallen foes and craft new, improved gear. Completely customize your go-bag, an agent’s only supplies in the event of collapse, and communicate with the other agents at all times with your smart watch. Customize your agent with thousands of weapon types, skill combinations, gear and much more. The choices you make will help forge a recovery or plunge the city deeper into chaos.
Revolutionary companion gaming
On your smart phone or tablet, join your friends in real-time gameplay with exclusive characters. The app gives you a bird’s eye view of the battlefield, the ability to aid your allies in combat by attacking enemies or identifing targets and raining destruction down on your enemies.
As the PS4's release nears, i would like to share with you guys top 15 games that all of you should consider getting on the release for the PS4. The great thing about the list below hopefully is that it covers up all different genres (FPS, Open World, RPG and all others). Some of the games listed below will release slightly after the launch of PS4.
Knack is a PlayStation 4-exclusive action platformer in development at Sony's Studio Japan in collaboration with famed game designer Mark Cerny.
The main character, Knack, is a small creature created to win the war against a goblin army. Knack changes forms, including size and state; he turns invisible to subvert security systems and balloons in size to increase his strength.
Driveclub is a next-generation driving game from Evolution Studios featuring team-based racing. DriveClub is a racing game that's made for everybody. Its the biggest and the most exciting game in Evolution Studios' history.
DriveClub is a a ground-breaking socially-connected racer exclusively for PlayStation 4. With DriveClub, Evolution Studio is delivering truly astonishing visuals matched by a forward-thinking approach to game design that leverages all the social gameplay we developed for MotorStorm RC, and takes it to the next level.
Infamous Second Son
A new hero (or is it anti-hero) gains amazing powers in this new chapter in the action franchise Infamous by Sucker Punch.
Surrounded by a society that fears them, superhumans are ruthlessly hunted down and caged by the Department of Unified Protection. When Delsin Rowe discovers his powers he's forced to run, searching for other superhumans in order to save those he loves from the oppressive D.U.P. now hot on his tail. The choices he makes along the way change the future of everyone around him.
Killzone Shadow Fall
Killzone: Shadow Fall takes place 30 years after the events of Killzone 3. Set in an era of interplanetary colonization, it focuses on the conflict between the Vektans and the Helghast, two rival colonist factions inhabiting a distant planet. For three decades, both factions have lived side by side, separated by an enormous security wall – but now their cold war is about to go hot.
It’s up to Lucas Kellan, a member of the military intelligence unit known as the Shadow Marshals, to try to protect the fragile peace that exists. A new warrior for a new era of war, Kellan 's missions will range from quiet infiltrations to all-out combat. Lucas will need to be methodical and ready to adapt, as any misstep could lead to mutually assured destruction!
The Order: 1886
The Order: 1886 re-writes history by introducing a unique vision of Victorian-Era London where myths and technology co-exist. As a member of an elite order of knights, join a centuries-old war that will determine the course of history forever.
Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice.
Chicago's overarching network is known as the Central Operating System (ctOS), and it controls almost all of the city's technology and information - including key data on all of the city's residents.
You play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy. While seeking justice for those events, you'll monitor and hack those around you by manipulating the ctOS from the palm of your hand. You'll access omnipresent security cameras, download personal information to locate a target, control traffic lights and public transportation to stop the enemy... and more.
In Watch Dogs, players enter the dangerous world of Aiden Pearce, a new class of antihero whose ability to hack into any connected system could be his most powerful weapon. Whether it’s triggering a 30-car pileup by manipulating traffic-lights to trap an enemy during a downtown shootout or tapping into the city’s omnipresent security cameras to access anyone’s personal information, Pearce is capable of coercing and controlling almost every element of the world around him.
The Witcher 3: Wild Hunt
The world is in chaos. The air is thick with tension and the smoke of burnt villages. The fearsome Empire of Nilfgaard has struck again, ravaging the hapless Northern Kingdoms. The once-mighty who tried to use Geralt for their own gain are now gone. In these uncertain times, no one can say what fortune holds in store, who will bring peace to the world and who will cause it only misery. But a force darker and deadlier emerges. The petty men and women commanding tin-plated armies fail to understand that their conflict is child’s play compared to the Wild Hunt, the otherworldly threat which now looms. These ghastly spectral riders have for ages plagued humankind, bringing misery to the world. Yet this time the Wild Hunt seeks one person in particular: the one individual Destiny itself bestowed upon Geralt, the one soul Geralt considers kin.
The climactic third game in the fantasy RPG series, The Witcher 3: Wild Hunt is a unique combination of a non-linear story and an open world -- a character-driven, non-linear story experience focused on player choice, tactical combat and a rich, living environment. This world is populated with intelligent inhabitants and animated by new mechanics that make it a dynamic, living, breathing place. As players travel the world, witnessing many a sunrise or sunset, enduring torrential rains or sweltering heat, they see predators hunting their prey, villages defending themselves against monsters, lovers meeting by moonlight. The new in-game economy system varies the price of goods based on surrounding conditions or their place of origin, encouraging players to seek out through hunting and collecting items that are in demand. With a re-envisioned approach to the narrative, the game will be accessible to both newcomers and old time fans, and a tutorial eases players into the game. Combat has been redesigned in order to combine traditional RPG elements with the speed and precision of a dedicated fighting game. All of these gameplay features are integrated into a robust RPG system at the heart of the game.
From the creators of Halo and the publisher of Call of Duty comes Destiny. With an unprecedented variety of FPS gameplay, Destiny promises to deliver an incredible story set within a newly-imagined, always-connected universe filled with action and adventure.
Everything changed with the arrival of the Traveler. It sparked a Golden Age when our civilization spanned the solar system ... but it didn't last. Something hit us, knocked us down. The survivors built a city beneath the Traveler, and have begun to explore our old worlds, only to find them filled with deadly foes. In Destiny, you are a Guardian of the last safe city on Earth, able to wield incredible power. Defend the City. Defeat our enemies. Reclaim all that we have lost.
A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, The Division agents are trained to operate independently of command, as all else fails.
Fighting to prevent the fall of society, the agents will find themselves caught up in an epic conspiracy, forced to combat not only the effects of a manmade virus, but also the rising threat of those behind it. When everything collapses, your mission begins.
Metal Gear Solid V: The Phantom Pain
Part of the mysterious twin game projects that form part five in the Metal Gear franchise, Metal Gear Solid V: The Phantom Pain continues the complex saga of the Snake soldier line, connecting storylines from Metal Gear Solid: Peace Walker, Metal Gear Solid: Ground Zeroes, and the rest of the Metal Gear timeline.
There is a rising tide of fear in The City. Hatred saturates every stone and whilst the rich prosper, the less fortunate face misery and repression. Ravaged with sickness and famine, they wait for something to change.
Into this shadowy world steps Garrett, THE master thief in Thief, a reinvention of a franchise that helped define an entire genre of games. This first-person adventure features intelligent design that allows players to take full control, with freedom to choose their path through the game's levels and how they approach and overcome each challenge.
Final Fantasy XV
Final Fantasy XV (formerly Final Fantasy Versus) is the story of a young king sworn to defend the last crystal in the world from the "hectic order" outside of his kingdom. It's a fight between ancient and modern techonology, and the struggle of one king to protect the old ways.
In Battlefield 4, gamers will experience huge environments, a playground of destruction, access to an arsenal of vehicles, the ability to direct squad mates, and much more in the first entry in the first-person shooter franchise to run on Frostbite 3 technology. The game once again aims to deliver a premier online multiplayer gaming experience while also offering an engaging and challenging story campaign.
Elder Scrolls Online
Elder Scrolls Online is a massively-multiplayer online game set in the Elder Scrolls universe. The Elder Scrolls Online allows players to quest across the entire continent of Tamriel 1000 years before the events of The Elder Scrolls V, which includes the provinces of Cyrodiil and Skyrim.