kinect 2

  • Xbox One: "Xbox On" Voice Command will be Active only in Five Countries at Launch

    Xbox One will launch in 13 countries in November 2013, however not all countries will get access to "Xbox On" voice command at launch. As per the details revealed by Microsoft representative, only five countries will have access to "Xbox On" voice command, "United States, United Kingdom, Canada, France and Germany".

    Xbox OneIn addition to this, Microsoft representative also stated that voice controls will be available in 10 of 13 launch regions.

    Microsoft was forced to clarified these things because a text on official Xbox One Product Page (right at the bottom) reads something like this: "Xbox voice commands will not be available in all markets on the product release date."

    Here is what Microsoft representative told GameSpot.

    "Our vision is to bring conversational voice control and voice search to every country where we sell Xbox,"

    "At Xbox One launch, we will offer voice control in 10 of our 13 launch markets, with eight total languages: English US, English UK, French, Spanish MX, Spanish ES, Italian, German, and Portuguese. There will be some voice experience variations in different markets at launch; the 'Xbox On' voice command will only be available in five markets (United States, United Kingdom, Canada, France, and Germany) and will come to others in the near future."

  • New Xbox One Dashboard Details: Six Player Login at Once And More

    Yesterday Microsoft's Major Nelson showed Xbox fans the first look at Xbox One dashboard and today some never-heard-before details related to the same has arrived.

    Xbox OneNo doubt the details listed below are pretty bold statements but these are TURE and LEGIT. Take a look at them below.

    • Upto six people can be logged into the Xbox One at once
    • You could say "Xbox, play Fable Legends", for instance, and the console would immediately fire up your very own Legends save file from cold
    • You can adjust the TV Volume via Kinect Voice Commands
    • "Xbox, record that" is how you'll trigger the Game DVR feature, which automatically records and (given permission) shares the past 30 seconds of gameplay in 720p and at 60 frames a second.
    • You to switch instantly between games and apps.
    • Xbox One has a friends list cap of 1000 people
    • You can also "follow" a limitless number of players for more immediate, upfront feedback on their activities via a dedicated feed - what they're saying, what they're playing, Gamerscore, achievements and so forth.
  • Xbox One Kinectless SKU "Not Going to Happen" says Xbox One Lead Planner

    Earlier today Microsoft made an announcement that Kinect 2 that comes bundle with Xbox One is no longer mandatory for the functioning of the console and all core features will be available regardless of whether the sensor is connected.

    Xbox One Kinectless SKUImmediately after the announcement a sense of rage erupted among Xbox fan base accusing Microsoft that they has lost their vision with Xbox One and a Kinectless Xbox One SKU is on the card.

    Microsoft PR representative Albert Penello has came out in open and ensured fans that neither Microsoft has lost their vision nor Kinectless Xbox One SKU is going to happen.

    Addressing fans on NeoGaf, Albert Penello said:

    "I expected some commentary on this, but the direction it went surprised me.

    The part that surprised me the most is the belief that we've somehow "lost our vision" or that we are "radically different" from what we announced.

    Are we listening and adjusting the plans? We are. Are we making some concessions in areas where people have strong feelings? We are.

    Are we altering our vision or losing faith? No.

    We made one policy decision that was a major reversal around digital rights vs. physical media. It was the only time major features were changed, like family sharing, and some of the online check-in stuff that was related to it. It was the right call.

    If you go back to the Unveil and E3 conferences, today's announcement doesn't change or diminish what we've said we were doing at all. All we said today is that we weren't going to brick the box if Kinect was unplugged. People making a leap thinking that means we've completely disconnected Kinect from the system would be wrong.

    Once you guys experience the console, some of the criticisms may be valid, and many won't. The controller will not be the best way to navigate the dash - things like instant switching, snap mode, sign-in, and search are going to be vastly superior with Kinect. There is no controller UI that will beat "Xbox, Snap Skype", or "Xbox, Go to Killer Instinct".

    The idea that the controller is the best way to navigate makes sense in reference to Xbox 360, but it's not true in Xbox One. You can completely control the dash with a controller, but many cases are deprecated versions of how it will work with voice.

    If we were to remove Kinect from the bundle, then THAT would be a 180... but it's not going to happen. This was a very minor policy change, for people who had privacy concerns or repair issues. As someone earlier stated, my guess is that very few people will take advantage of the feature. But knowing it's there as an option is important.

    Anyway, that's all my commentary on this. Bowing out for the evening."

  • Exciting Features Gamers Will Be Missing Out If Kinect is Not Connected to Xbox One

    So Microsoft has done it yet again, new morning and a new Xbox One policy change, this time around its a massive one, "Kinect is no longer mandatory for functioning of Xbox One". This latest change might look good on paper but has its own share of demerits.

    Xbox One With Kinect

    Here are the list of confirmed feature that Xbox One gamers will be missing out if Kinect is not connected to Xbox One.

    Console

    UI Navigation with Hand Gestures:

    • You can flip, grab, drag, and push.

    UI Navigation with Voice Commands:

    • “xbox on,” “go home,” “snap Skype,” “watch TV,” “play game” are some of the commands you can use. There are tons more.

    Identity Recognition:

    • After you sign in the first time, the Kinect will remember your face, associate it with your live account and can automatically sign you in when you walk in front of the Kinect and pick up a controller. This enables an array of features such as automatically loading your favorites, your settings, your list of games, etc.

    Controller Recognition:

    • This works in junction with identity. Each controller is bound to the player holding it. There was a question asked about removal of the LED rings and not being able to tell who is player X. It doesn’t matter which controller you are using. The console handles it and recognizes where you and your friends are in the room and adjusts accordingly. We can even tell when one person is holding more than one controller.

    Gaming

    Some of the games announced for launch have been pretty revealing on what features they are using. Some people are still saying they haven’t seen any Kinect features in games. Well they’re right, the games are not out yet. But it's not a question of whether game devs will use the Kinect, it's how are they are using them.

    Most of these are focusing on subtle controls in addition to using the controller.

    • Ryse: Son of Rome - Voice commands to control legions of soldiers.
    • Dead Rising 3 – There’s a lot of info on how DR3 is running with this. Zombies can hear you, wriggle away from zombies by shaking your controller, point at an area and use voice commands to control survivors.
    • Killer Instinct – You and your buddy sit in front of the Xbox, grab controllers, you are both automatically signed in. Your separate customizations and loadouts are ready and you go straight to fighting.

    There was a demo shown at E3 called Reflex. This is an FPS game made in house to showcase how Kinect can be used.

    • You’re shooting targets as usual, suddenly you’re outnumbered and enemies are shooting at you from all over the place. Raise your controller to chest level and your shield pops up. They can't hurt you now and you own them.
    • Wait! Invisible enemies are shooting at you! Good thing your helmet has an XRAY vision module. You touch your right temple to activate it. Now you can see them and you waste them.
    • Giant obstacles are flying at you while you sprint across a stretch of land. Lean left or right with your body and you strafe/dodge/roll accordingly. You are too quick.
    • You’re shooting at flying enemies and these guys are tough. Your puny gun can’t penetrate their armor. Except you have rockets. Raise your finger and point at each of the targets to lock on and you say, “fire missiles.” Something like this happens.

    Whether Microsoft has done the right thing by reversing Kinect not mandatory on Xbox One policy?. Share your views with us in the comment section below.

  • Xbox One will not require Kinect to function confirms Microsoft

    Yet another reversal of policy from Microsoft related to Xbox One but this time around its a massive one. Microsoft's Marc Whitten has announced that Kinect is not longer a mandatory for Xbox One i.e Kinect will not be required for gamers to use Xbox One.

    Xbox OneAll core features will be available regardless of whether the sensor is connected.

    Mark Whitten, Chief Xbox One Platform Architect made the announcement in a recent "Ask Microsoft Anything Segment" on IGN. You can check out the info below.

    IGN: Since Kinect must be plugged in for the Xbox One to function, what happens if your Kinect breaks? Like if it falls off the top of your TV onto a hardwood floor or something? Will the console cease to function?

    Whitten: Xbox One is designed to work with Kinect plugged in. It makes gaming better in many ways – from the ability to say “Xbox On” and get right to your personalized homescreen, to the ability to control your TV through voice, Smartglass and more. Kinect allows you to search for your content, instantly move between games and your personalized dash and more with just your voice. Kinect helps you pick up and play by automatically knowing which controller you have in your hands. No more need to interrupt your friends game or navigate through multiple UI screens to sign in and tell the system which controller you are holding. It will even bind the controller to the console if its currently unbound – no searching for special buttons! Of course – these are just a few of the system wide benefits of having Kinect. Games use Kinect in a variety of amazing ways from adding voice to control your squad mates to adding lean and other simple controls beyond the controller to full immersive gameplay. That said, like online, the console will still function if Kinect isn’t plugged in, although you won’t be able to use any feature or experience that explicitly uses the sensor.

    What do you think of this latest reversal by Microsoft?. What kind of system will we be picking up in November 2013?, share your thoughts with us in the comment section below.

  • After DRM and Self-Publishing Policies Flip Xbox One Needs Price Drop to Compete With PS4?

    Both Microsoft and Sony are trying hard to get top spot in next-gen consoles battle with their upcoming consoles, Xbox One and PS4 respectively. For both this gaming giant next-gen console battle is not just about gaining success for their new consoles, it's about long time kingship in terms of money, sales and their profit charts. But as we all know (a fact) that Microsoft remains bit more greedy about Xbox Platform than Sony with PlayStation, as they intend to earn more at every possible step.

    Xbox One: The Best Place for All In One Entertainment

    A perfect example for this is the price of their new console Xbox One, it is costing $100 more than Sony's PS4, always online DRM and no self-publishing policies for indie developers on Xbox One (now these restriction are no longer applicable on Xbox One after fans outage). Microsoft should try to be a bit more generous to their customer on their own. Let's have a look at things on which Microsoft had to back-off to strength their position against PS4 and things which Microsoft should do to advance Xbox One position against PS4.

    Always Online(DRM) connectivity (Already Cancelled)

    When Xbox One was announced, Microsoft stated that Xbox One will require always internet connectivity. But it really made a bad impact of Microsoft in gaming community, and hence as a result due to bad response from Xbox community Microsoft cancelled it. It was first step to become generous towards their loyal fans and attempt to keep them on their side only. And this cancellation surely reduces one reason to criticize Xbox One against PS4.

    Self Publishing Freedom to Independent game developers (Granted)

    At first Microsoft said that every developer will need to find publishers for theirs games to publish for Xbox One. Where from the start Sony have cleared that it will support indie developers to publish their games for PS4.

    Xbox One Indie Dev Self Publishing Policies

    So again Microsoft has changed their policy to make Xbox One even better choice for gamers as well as developers. Microsoft have lifted their limits from independent developers allowing to publish their games on Xbox One without needing to find publishers. Not only this, they have also announced that each Xbox One console will act as development kit, yes you heard me right. Where you have to pay thousands of dollars to buy developer kit especially PS4 developer kits, Microsoft allowing any Xbox One player to be a creator of games they wanna develop by enabling Xbox One console to turn into development kit as well.

    "Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discover ability on Xbox LIVE. We’ll have more details on the program and the timeline at Gamescom in August." Mark Whitten, corporate vice president for Xbox said.

    We all know that self-publishing is no small thing. Specially if you look at the graph of indie games success.  Titles like Minecraft, Journey and Hotline Miami have already living great success and growing more popular day by day. This step will make huge difference for Microsoft against Sony. Sony also allows indie games development but their development kits are costly.

    Now let's have a look on things where changing policies can benefit Microsoft greatly in terms of earning more Customers for their new console Xbox One.

    Reducing price tag of Xbox One:

    A standard price for Xbox One is $499, which is $100 extra than PS4. As we known now that Kinect 2 as a camera device is coming along as bundle with Xbox One which is the reason i guess for costing $100 more. Where as for PS4 to buy PlayStation Eye you'll need to pay $60. Which makes cost almost equal with just $40 dollar difference. But the thing is, not everyone including myself wants Kinect 2, why Microsoft not giving choice to not buy Kinect 2. Xbox One has no dependency on Kinect 2 and has no need to get bundle along with it. If Microsoft chooses to sell Xbox One without Kinect 2 then it will reduce price tag by at least $100 and will make Xbox One stand right equal to PS4 in terms of cost.

    To be less expensive but more entertainment:

    It's seems that both Microsoft and Sony will charge for Multiplayer services. And if we talk about Apps then only Microsoft going to charge for apps at Xbox Live whereas Sony has confirmed that streaming video content like Netflix, Hulu Plus and MLB.TV on PS4 won't require PlayStation Plus subscription. Microsoft should follow into the foot steps of Sony and should offers services like these for free for free just to increase their chances to make Xbox Live favorite over PlayStation Network, in turns which will benefit Xbox One.

    Being loyal to Xbox 360 owners for future returns:

    Microsoft should learn from their mistakes they did before. One was abandoning Xbox gamers with new titles when Xbox 360 was launched. If you see Sony it took care of PS2, when PS3 came and now also new lineups are coming for PS3 even after PS4 is announced. This will help Microsoft's customers to gain more trust on Microsoft to buy their more services and products in future.

    Verdict:

    I don't say Microsoft doing bad or Xbox One is less against PS4, it's just if Microsoft wants compete equal to PS4 or want to beat it, Microsoft should at least make Xbox One equal with PS4 in terms of money and services as i mentioned above. This is just beginning of these consoles and even before their launch there is already so much to talk about both consoles. So talking difference between these two consoles will be a obvious thing in their journey as next-generation consoles. So what you guys think about asking Microsoft to adjust some more policies of them? Can you name few?

  • Xbox One: List of Confirmed Kinect 2.0 Features That Are Worthy of Excitement

    So Microsoft is offering Xbox One bundle with Kinect 2.0 for $499 ($100 more than the cost of Sony's PS4). So this post here is related to what features new Kinect has to offers to Xbox One gamers.

    Xbox One with Kinect 2.0The list below features things announced related Kinect 2.0 and are worthy of excitement no matter whether it's related UI navigation or actual in-game usage.

    Console

    • UI Navigation with Hand Gestures: You can flip, grab, drag, and push.
    • UI Navigation with Voice Commands: “xbox on,” “go home,” “snap Skype,” “watch TV,” “play game” are some of the commands you can use. There are tons more.
    • Identity Recognition: After you sign in the first time, the Kinect will remember your face, associate it with your live account and can automatically sign you in when you walk in front of the Kinect and pick up a controller. This enables an array of features such as automatically loading your favorites, your settings, your list of games, etc.
    • Controller recognition: This works in junction with identity. Each controller is bound to the player holding it. There was a question asked about removal of the LED rings and not being able to tell who is player X. It doesn’t matter which controller you are using. The console handles it and recognizes where you and your friends are in the room and adjusts accordingly. We can even tell when one person is holding more than one controller.

    Gaming

    Some of the games announced for launch have been pretty revealing on what features they are using. Some people are still saying they haven’t seen any Kinect features in games. Well they’re right, the games are not out yet. But it's not a question of whether game devs will use the Kinect, it's how are they are using them.

    Most of these are focusing on subtle controls in addition to using the controller.

    Ryse: Son of Rome - Voice commands to control legions of soldiers.

    Dead Rising 3 – There’s a lot of info on how DR3 is running with this. Zombies can hear you, wriggle away from zombies by shaking your controller, point at an area and use voice commands to control survivors.

    Killer Instinct – You and your buddy sit in front of the Xbox, grab controllers, you are both automatically signed in. Your separate customizations and loadouts are ready and you go straight to fighting.

    There was a demo shown at E3 called Reflex. This is an FPS game made in house to showcase how Kinect can be used.

    • You’re shooting targets as usual, suddenly you’re outnumbered and enemies are shooting at you from all over the place. Raise your controller to chest level and your shield pops up. They can't hurt you now and you own them.
    • Wait! Invisible enemies are shooting at you! Good thing your helmet has an XRAY vision module. You touch your right temple to activate it. Now you can see them and you waste them.
    • Giant obstacles are flying at you while you sprint across a stretch of land. Lean left or right with your body and you strafe/dodge/roll accordingly. You are too quick.
    • You’re shooting at flying enemies and these guys are tough. Your puny gun can’t penetrate their armor. Except you have rockets. Raise your finger and point at each of the targets to lock on and you say, “fire missiles.” Something like this happens.

    So guys let us know in the comment section below, whether Xbox One with Kinect 2.0 for $499 is worth a buy?

    Source: Reddit

  • No Plan to Introduce Xbox One Without Kinect confirms Microsoft

    Recently a rumored appeared on internet stating that Microsoft is planning to launch a Kinect Less Xbox One bundle to tackle competition from PS4's $399 price tag.

    Xbox One Without KinectAn official statement from Microsoft has arrived on this topic. A spokesperson for Microsoft told Gamefront that there's no plan to release Xbox One without Kinect.

    "We have no plans to introduce an Xbox One without Kinect. We believe in Kinect and the value it brings to both games and entertainment, and believe $499 is a great value for what consumers receive with their Xbox One,"

    What you guys think, a mandatory Kinect with Xbox One for $499 is shot-in-arm for Microsoft?

  • Xbox One Without Kinect Would Have Cost Less Than $399 says Xbox One Dev

    We all know that Sony's next-gen Playstation console, PS4 4 is tagged with price of 399$ in comparison to Xbox One with price tag of 499$. Many people wonder why this price difference of 100$? Either you can blindly accuse Microsoft for charging extra 100$ for console with almost similar configuration as of PS4, or you actually see what comes in package as whole. Difference we found is Kinect 2 which is coming in bundle with Xbox One.

    PS4 vs Xbox One and KinectWe all know Kinect is a success, and with Kinect 2 as camera device in Xbox One it will be something to look forward and i think 100$ extra will worth, where for PlayStation 4 you'll have to put extra 60$ for PlayStation Camera.

    An Xbox One developer on Reddit during AMA session has stated that Kinect is the best feature of Xbox One and the sensor cost almost as much as the console.

    A Reddit user named "nkripper" asked: "What do you feel is the best feature of the XB1 that people have little knowledge about?"

    To this Xbox One Dev replied: "The majority of the masses care only about the console, except that the success of the Kinect carries much more weight to us. The sensor costs almost as much as the console to make."

    Immediately after this reply another user "GhostofAce" added, "But the problem with the Kinect is as of right now, July 13th 2013 a decent amount of people don't want it. A lot of people switching to the PS4 are doing it because they don't want to pay $100 more for a camera they don't want."

    User "Krakn3dfx" followed the above argument with his by stating: "The original Kinect was a highly successfully sold product that ended up only being a Dance Central peripheral and then disgarded like some old Rock Band equipment. Nothing about it in regards to the XBO appeals to me, I would rather you offer a SKU without it for $100 less and throw a cheap headset in the box instead. There seem to be a lot of people like me. I know you guys are proud of your product, but you seem to be going after a market that no longer exists with your TV and motion control hardware."

    To this Xbox One Dev replied: "As I mentioned earlier, I don't know what price point the Xbox One would be at without the Kinect, but it would be much less than 399.

    I see it not as a market that no longer exists, but one that haven't been explored due to technological limitations."

    This mean Xbox One would have cost much less than $399 (which is a price tag of PS4) without Kinect. This would have been a better strategy from Microsoft against Sony and PS4, but they thought otherwise and are paying the price for it i.e Xbox fans are switching to PS4 and are doing this because they just don't want to pay $100 more for a camera they don't want.

  • Kinect 2.0 Specification Leaked?

    Kinect 2.0 specification have been leaked on internet. These Kinect 2.0 specification was reported first by "Appy Gamer".

    Kinect 2We have listed it below for you, check it out.

    • A mode for sitting or standing
    • Able to track players with a height of only one meter
    • Better detection of a players hand state
    • Tracking of six people up from just two
    • An improved field of view for a much larger play space
    • Higher resolution and quality RGB stream
    • Depth stream is much higher resolution which in turn enables resolve of much smaller objects, separate objects much better and able to capture depth curvature around edges much better
    • Active infrared enables tracking in low or no light
    • Latency has been improved by 33ms
    • USB 3.0
    • Frame rate up from 15fps to 30fps
    • Resolution up from 640×480 to 1920×1080