Control – Updated Minimum and Recommended PC Specs

Control is set to release on August 27, and Remedy has announced an updated set of minimum and recommended specs that should make the game much easier to run.

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With just a few weeks to go now before the release of Remedy’s Control, the developer has released an updated set of minimum and recommended specs for the PC version of the game. Last month, the Epic Games Store released its list of specs for the game on its page on the launcher, and it looked like it would require a pretty powerful rig to run. This updated list from Remedy will come as good news for anyone who doubted their system’s ability to handle the game, as it shows a much less daunting bar to clear.

Control Minimum PC Specs

  • OS: Windows 7, 64 bit
  • Processor: Intel Core i5-4690 / AMD FX 4350
  • Memory: 8 GB RAM
  • Graphics Card: NVIDIA GeForce GTX 780 / AMD Radeon R9 280X
  • DirectX 11

Control Recommended PC Specs

  • OS: Windows 10, 64-bit
  • Processor: Intel Core i5-7600K / AMD Ryzen 5 1600X
  • Memory: 16 GB RAM
  • Graphics Card: NVIDIA GeForce GTX 1660/1060 / AMD Radeon RX 580
  • (NVIDIA GeForce RTX 2060 For ray tracing)
  • DirectX 11/12

Additional PC features

Widescreen support 21:9, Remappable controls, Uncapped frame-rate, G-Sync/Freesync support

That’s quite a change from the game’s original requirements. The new recommended graphics card used to be listed as a minimum requirement, for instance, and the recommended processor falls between the original minimum and recommended CPU but sits closer to the old minimum. Even the requirement for ray-tracing has been toned down slightly.

There could be a few reasons for these changes. The cynical answer is that minimum and recommended specs don’t have a uniform definition, so the new specs could still technically run the game, but not as well as players would expect. Coming from a reputable company like Remedy on such a big game, though, it’s more likely that the game has been better optimized since the release of the first set of specs, allowing it to pull a better performance out of lower-tier hardware. Optimization like that is quite typically something that occurs in the late stages of a game’s development, so it makes sense that specs could change around that time.

Nothing has changed as far as the additional features are concerned, but they’re all good things to see, and they show a welcome commitment to accessibility and a wide range of hardware support.

Control casts players as a new member of the mysterious Bureau of Control, where they’ll work to uncover and contain a bizarre extra-dimensional threat that’s terrorizing the agency’s New York City headquarters. While it’s great to see that the minimum specs make the game playable for more people, those with higher-end systems look like they’ll be treated to an incredible array of visual effects, judging by the game’s pre-release footage.

Control will launch August 27 on PC, PS4, and Xbox One.


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