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Wolfenstein: Youngblood – Red Crate Codes – Gestapo Crates

This article is over 5 years old and may contain outdated information

In this guide we will give you the codes to all the red crates in Wolfenstein: Youngblood.

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Wolfenstein: Youngblood is filled with secrets and collectibles. There are Gestapo crates hidden around the game, and if you can find the codes for them, you can get collectibles that you will need if you want to get 100% of the achievements and trophies. In this guide, we will run through the red crate codes.

Wolfenstein: Youngblood – Red Crate Codes

Riverside

Crate #1

For this crate you will need the crush ability. The first crate is down the alleyway near the computer that decodes your disk. You need to have some way to get through a breakable barrier.

Code: 9576

Crate #2

The second crate is at the security barrier. Jump up into the window above you, and the crate is around the corner in that room.

Code: 2703

Crate #3

This crate is near the Ubertechnik store. Follow the main street and keep to the right, and you will see the sign of the store in neon red writing. Across the street are some crates and a truck you can use to climb up to the third crate.

Code: 1234

Little Berlin

Crate #1

The first crate can be found in the Interrogation center. Keep to the right, then use the switch behind the desk to open the door. The crate is at the back of a long store room on the left.

Code: 9317

Crate #2

The second crate is on the bridge in front of the Brother 1 gate. Go to the gate, the move up the steps behind you, the crate will be on the right side of the bridge.

Code: 1234

Crate #3

The third crate can be found in the Hospital, but only after the Ubcommander Fleisher side mission. The crate is in the room he is hiding in.

Code: 8055

Victory Boulevard

Crate #1

The first crate can be found in the Radio Station. You will need the Elektrokraftwerk to open up the Radio Station’s shutter. You can get the Elektrokraftwerk from Brother 3. When you go inside the Radio Station there will be a shuttered door in the garage as you enter, on the left. Open it up, the crate is in the corner.

Code: 9189

Crate #2

This craft can be found near the Metro Station North. When facing up the street, away from the station, there will be an opening on the right, with some stairs. Head up the stairs to the apartment. You’ll need the Dieselkraftwerk to get through the door. The crate is inside.

Code: 2161

Brother 1

Crate #1

The first crate can be found by going straight up the long hallway to the control room from the lobby elevator, then turning left. On your right, you will see a door that needs the Dieselkraftwerk to open. The crate is in the room behind the door.

Code: 1265

Crate #2

The second crate can be found in the lobby with the large statue at the center. Use your double jump to get up to the walkway overhead; the crate is to the right side of the walkway.

Code: 7532

Crate #3

The third crate can be found in the room just off the main computer hall. It can be accessed during the Blueprints side mission. The door code is 5671.

Code: 3444

Brother 2

Crate #1

The first crate can be found on the landing pads on the roof. Drop down to a walkway near the edge and it will be there.

Code: 1987

Crate #2

As you climb Brother 2, you will come to a dome structure on one of the walkways. Jump over it and drop do to a platform on the other side to find the crate.

Code: 2905

Crate #3

The third crate is hidden behind the God Key Door in the Silverfish Depot. You will need to have finished the campaign to be able to get this crate.

Code: 5858

Brother 3

Crate #1

The first crate can be found in a side room to the main computer room, on the left, just under a steel staircase.

Code: 2354

Crate #2

This crate can be found in the ruined area before you enter the lab. Head through the fallen arch and up the shattered tunnel. There will be a red canvas on the wall to your right. Jump up to the platform and make your way up, then turn left up the steep ramp when you reach where it forks. The crate is at the very top of the ramp, just before the entrance to the lab.

Code: 3201

Crate #3

The third crate can be found in the lab. Make your way through the lab, then go into the room on the right side. Head down the tunnel, back in the direction you can from. You will see a staircase on your left. Go all the way to the bottom to find the crate.

Code: 0912

Crate #4

Head up the stairs to the elevator, and go to the lobby. When you exit, turn the right and you will see a sign with “Wir bauen die zukunft auf wissenschaft” written on it. The crate is behind that sign. Just jump up to the platform to the right of it, then you can jump behind the sign.

Code: 6743

Detention Area 4

Crate #1

At the center of the level is an area filled with containers, and a huge Nazi guard tower, with a drone tower beside it. One of the upper crates has a lock. Shoot this off to find the crate.

Code: 7144

Crate #2

This crate can be found in the apartments between the two main areas, attached to the building where you originally hunt down the Nazi torturer early in the game. You will find a room killed with bunk beds, with a french flag on the wall. Interact with the clock on the wall to open a secret door in the hallway outside. The crate is in that room.

Code: 1983

Lab X

Crate #1

Can be found on the way from the first to the second lab. When you climb a high, wide staircase, there will be a small control room to the right that contains the crate.

Code: 8352

Crate #2

This can be found in Lab 2, but can only be reached after you finish the final mission. Head through the laser wall to get to Lab 3, and the crate is on a trolley between the two laser walls.

Code: 1414

Crate #3

To get this crate you need to finish the main campaign, then do the Lothar and Juju’s Trap side mission. You will need the Elektrokraftwerk to open a door, and the crate will be on a light in the center of the room.

Code: 2569

Crate #4

The fourth crate can be found in the Cave, after the final mission.

Code: 5806


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Author
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Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.