Total War Three Kingdoms: How To Manage Your Generals

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An important aspect when it comes to Total War Three Kingdoms is knowing how to handle the numerous generals you have under your command. Many of them are going to be fighting alongside your faction’s leader in combat, and you’ll want to know they’re correctly contributing to your battles as much as possible. There are a handful of things to keep in mind with this approach, and here’s the vital information you need to know.

Managing Generals in Total War Three Kingdoms

Understand their Attributes

There are five attributes that each general receives, and these determine their worth in combat along with what they’re good at doing. Some of these aspects may not apply to battle, so it’s important to know what you’re looking for in general. The five attributes are:

  • Expertise: The higher this attribute, the more of craftsmen and how knowledgable they are about maintaining a city. This attribute determines how insightful this character is when it comes to an understanding of how a city’s infrastructure works. Additionally, while in combat, this character has a higher chance to evade incoming attacks and have strong defensive capabilities.
  • Resolve: With a high amount of resolve, this general is going to have a great deal of endurance. They’re not as likely to get winded during combat. Also, in cities they’re in they’re going to increase the citizen’s population growth faster than it usually would go.
  • Cunning: You’re going to want to take a cunning general with you when you’re planning to spend a great deal of time in enemy territory. They’re going to support your troops during the long campaign, and have a great deal of insight when besieging an enemy settlement. If you have to take troopers with them, you’ll find they do well commanding ranged units.
  • Instinct: Generals with high instinct have improved recruit qualities, meaning if you plan to recruit most units you’ll want them to do so, and then switch the units around to other generals in their army. Also, a higher instinct provides them with improved combat abilities, making them an ideal general to lead a charge against an enemy army.
  • Authority: A character who comes with higher authority are natural leaders on the battlefield. These are likely going to be figureheads in your faction, or is your leader. They have a high morale bonus, boosting all of the units within range of their morale circle.

Keep these five attributes in mind when you’re choosing who you want to lead your armies into battle, and who you want to leave in your city to help build your territories.

Explore a General’s Traits and Skill Trees

You can find a general’s traits right next to their five attributes in their character sheet. Read through them and become aware of them, but don’t memorize them. You’ll want to keep these traits in mind because they’re designed to boost the base attributes of the general and define them as a character. However, some of the traits can have adverse effects, such as lowering the public order of a settlement. Additionally, if you hover over the traits, you can learn more about the character’s personality as these traits may determine how they view your leader based on their decisions. Some may prefer war over diplomacy, meaning if your leader reaches out to other factions often and chooses to speak with them, that general may not get along with your leader as much.

Below the attributes and traits are the skill tree. This area is where you’re going to the tree of abilities and passives your general can acquire as they level up. These trees build on each other, and if you want to learn a particular one to improve how they perform in combat or outside of battle, make sure you have a connecting to that skill and have a plan on how to build towards it.

Equipment

Your general’s equipment on the left side of their character sheet shows what they have on them at all times. There are five different things they can carry.

  • Weapon: This determines what they take with them into combat. You can change the general’s weapon by acquiring them through quests, or by killing enemy generals in battle and looting it.
  • Armor: The armor protects the general as they engage the enemy. Some characters may not have a strong army, meaning they’re not the best to lead a charge. If you want more different armor pieces, you’ll need to loot them from completing quests or killing enemy generals.
  • Mounts: Most generals have a mount they rely on to take them into combat. The faster a mounter, the more improved calvary charge the general has, making them more effective as a cavalry leader.
  • Followers: A follower is a unit that is there to advise and assist the general in any capacity they can. The follower usually means giving the general additional bonuses to their characteristics and improving them overall. Some followers also have assignments attached to them that become available when they’re with a general.
  • Accessories: These are random items you’re going to find during your Total War campaign that provides a small passive bonus for your generals. They’re useful, but they do not break or make a general, in the long run.

Keep these three essential details in mind when choosing your general, and determining how to put your Generals to their best use. Taking a few minutes to learn about your other military leaders can provide you with an advantage you may not have noticed.