Activision Blizzard
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Activision Blizzard shows just how much it cares for its employees by ending its work-from-home policies

Newsflash companies - we like our pajamas.

Activision Blizzard is once again finding itself in some questionable territory. Gamers have had enough negative stories about the company to last a lifetime, and all we wanted to see was the once beloved entity respect its employees and players. Most people have heard about the mistreatment Activision Blizzard employees were forced to endure over the years. The Covid-19 pandemic also moved the company towards remote work, something that a lot of people have gotten used to and enjoy. Activision Blizzard obviously couldn’t take this positive energy lying down, and it shouldn’t surprise anyone that once again the company is disappointing the masses and failing to look out for their employees by ending most of their work-from-home policies.

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GameDeveloper has been able to confirm from an Activision Blizzard spokesperson that employees will have to return to work for at least three days out of the week. This will go into effect on April 10 for Activision Publishing and July 10 for Blizzard. King already implemented this policy back in 2022.

The news was originally detailed by a developer at Blizzard under the Twitter handle LeastMyHairIsOk before being officially confirmed. The developer emphasizes that this policy is unpopular with a majority of Activision Blizzard’s workforce, and the company is likely to see a large reduction in its workforce if this occurs. There is a mountain of reasons workers wish to remain remote, including rising costs, Covid-19, and having moved further away from the office during the pandemic.

Related: Bobby’s going nowhere if the Activision Blizzard deal fails according to new reports

Employees stress that they have proven working from home is not a burden, as Blizzard has launched several successful World of Warcraft expansions and Overwatch 2 while the virus was still rampant. This policy is needless to them, and will likely have a huge effect on recruitment and retention as workers seek out more flexible companies to respect their time and talents.


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Author
Michael Stoyanoff
Michael Stoyanoff is a Freelance Writer for Gamepur. He holds vast knowledge on Final Fantasy XIV and World of Warcraft among other MMO's. Bioware RPGs are also a passion. In his free time you can find him lounging with his pug or working on his fitness.