Assassin’s Creed Origins Patch 1.21 Brings Adjustments To Horde System

Ubisoft has released a new Assassin’s Creed Origins Patch 1.21 that brings a lot of fixes and adjust the Horde Mode progression system. This new patch will also add some tweaks to the game. Below is the full patch log where you can see a lot of fixes. Scaling down enemies in the Horde Mode is the major highlight of the patch. The fix is added to the feedback by gamers to make an adjustment in the progression system where players can now progress further wave 16.

Assassins Creed Patch horde

Assassin’s Creed Origins Patch 1.21 download size for Xbox One is 2.6GB and for PS4 it is 2.5GB. For PC there are two size differences, for Uplay PC the patch size is 3GB and for Steam it is 0.6GB. There are also some fixes for The Hidden One DLC. Full patch log is shared below, you can visit the official source link at the end of this new for more update on the patch.

Assassin’s Creed Origins Patch 1.21 Patch Logs:

The Hidden Ones

  • Improved Gamilat’s behavior in the quest “The Setting Sun” when the playable character is being stealthy
  • Fixed un-reactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
  • Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
  • Fixed Hidden Ones Bureau icons that could move on the World Map when marking them

Main Game


  • Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
  • Fixed various issues where quest objectives would not properly update
  • Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
  • Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
  • Fixed an issue preventing the vault door from opening during the quest “The Final Weighing’”
  • Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
  • Fixed an issue preventing the playable character to interact with the Animus in the Present Day


  • Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
  • Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her.


  • Improved various playable character animations
  • Fixed the caravan animals not following the playable character after being tamed
  • Fixed an issue preventing animals from being tamed when in deep water
  • Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
  • Fixed an issue where the Unicamel could not be called by playable character
  • Fixed an issue preventing berserked enemies from attacking tamed animals
  • Fixed animals falling through world when using the Enhanced Predator Bow skill
  • Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
  • Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
  • Fixed an issue with NPCs that could appear to swim on land
  • Fixed various stuck issues for the playable character and NPCs

User Interface

  • Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
  • Fixed an issue with the Quest Log that could appear in Photo Mode
  • Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
  • Fixed an update issue in the Gear menu when using the Hide button
  • Fixed the label overflow on the Hide button in the Gear menu in some languages


  • Fixed various issues with flying boats
  • Fixed various NPC spawning issues
  • Fixed various spots where player could go through collisions

Graphics & Audio

  • Fixed various visual issues occurring in HDR


  • [PC] Added Save Results button on Benchmark Results page
  • Improve overall stability of the game application
  • [PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4

Source: Ubisoft Forums