Back at X018, Microsoft Studios announced that Crackdown 3 co-op component had been downscaled to just two players.
Originally, the cooperative mode was supposed to have four players but it apparently didn’t work. And that’s the main reason why the dev team has decided to change it on the run.
In an interview with Windows Central, head of production Jorg Neumann explained that it was a pure gameplay decision and not something related to the engineering side of design.
Neumann revealed that the co-op will only be accessible by invite, which means you’ll get to play with a friend alone and not with random guys found over a matchmaking system.
“[It’s] friend-invite only. Crackdown 3 has very little structure, that’s always been the appeal of the game. It’s a big open world, with a huge set of guns, you can do things at your own pace,” he said.
“There’s no prescribed way to play through the bosses, for example. If you have too many players with completely different stuff on their mind, we found that they tend to go off in different directions and never see each other.
We felt the best experience in Crackdown 3 was to play with a friend, making plans of attack, [healing] each other, blowing shit up together.”
Crackdown 3 has been in the making for around four years now and it’ll be releasing on February 15, 2019 for Xbox One and Windows 10.