During a recent interview with Metro, quest designer Patrick Mills has revealed that Cyberpunk 2077 is aiming for a similar number of quests and missions when compared with The Witcher 3: Wild Hunt.
While he didn’t provide any specifics, Mills offered a bit of intel about the way the Polish developer builds quests, which as revealed between E3 and Gamescom we’ll have the opportunity to fail.
“I can’t talk about numbers but I’d look at Witcher 3. Something like Witcher 3 is what we’re aiming for,” the quest designer told Metro when asked about the number of quests, which, at this point, should be around 400.
“The way that we develop side quests is very often by looking at the main story; after we’ve written out and sketched out the main story we find the characters that maybe we want to spend more time with, themes, or even bits of old main story that aren’t getting used anymore,” he added.
“And because there’s not the pressure of being part of a multi-hour long story you have a little bit more freedom to figure it out. And for us, our rule for side quests is that the story has to be something that you’ve never seen before, there’s gotta be something in this story that’s different.”
Cyberpunk 2077 hasn’t received a release window yet, but it’s slated for PC, PlayStation 4 and Xbox One.