Bungie to Change Up Exotic Engrams, Increase Gearscore Cap in Destiny 2’s Season of Dawn Update


Bungie outlined plenty of changes coming to the new update for Destiny 2 in Season of Dawn earlier this week. Before they closed out the workweek, though, they wanted to provide even further details to the player base. A notable change is how exotic and Fated engrams work in the game.

Previously, they were separate items. Bungie has combined them into solely Exotic engrams, and when players decrypt them, they might contain an exotic item the player doesn’t have. If a player has all of the exotic items on their account, then they receive a random Exotic armor piece. For players attempting to complete their collection, this change ensures they can expect plenty of new items when they pick up these epic engrams.

Additional details include raising the powerful gearscore cap from 950 to 960, and increasing the Pinnacle cap to from 960 to 970.

Check out the full list of new stuff to expect in Season of Dawn below:


  • Increased the drop rate of the “Scourge of the Past” raid Exotic weapon Anarchy from 5% to 10%
  • The Exotic Engram and the Fated Engram have been collapsed into a single new Exotic Engram item
  • When opened, it awards a new Exotic if any remain to be collected; otherwise, it contains a random piece of Exotic armor
  • Note: Contents are still class-specific

Powerful and Pinnacle Reward Caps

  • Powerful Cap: 960, up from 950
  • Pinnacle Cap: 970, up from 960

Escalation Protocol

  • Escalation Protocol wave 7 chest no longer requires a key to open
      • Chest can be opened upon every successful completion of wave 7
      • Each time opening the chest awards one piece of EP armor for your character class until you have the full set
      • After full set is acquired, subsequent opening of the chest awards a random piece of armor
  • Charged Decryption Keys and Key Fragments are being removed from the game; these items will be removed from player inventories
      • Armory keys to spawn Valkyrie Javelins are unchanged and will remain
  • EP weapon drops were not touched and are still cumulative-stream boss drops

Weapon Mods

  • The cost of slotting a weapon mod has been reduced from 5,000 Glimmer to 500 Glimmer
  • Fixed an issue where Ada-1 could grant duplicate weapon mods


  • Repeatable bounties have been added to the Gunsmith
  • Merged strike/Crucible/Gambit objectives on the Gunsmith weekly bounty “Field Calibration” into a single objective that shares progress from all sources
  • Removed Valor/Infamy and Vanguard tokens from “Field Calibration” as there is no longer a requirement for any of these linked activities
  • Added new mode-specific daily Crucible bounties (one per day, selected from full-time playlists and active rotators)
  • Reduced the completion requirements of several daily and repeatable Crucible bounties
  • Removed grenade and melee bounties from the Crucible bounty repeatable pool

Striker Code of the Missile (Middle Path)

  • Thundercrash
      • Increased base damage from 2,700 to 3,200
      • Increased in-flight damage from 100 to 200
      • Slightly increased the amount of time you have in the air after activation

Nightstalker Way of the Pathfinder (Bottom Path)

  • Vanish in Smoke
      • Added a short period (0.8 seconds) after the invisibility is applied where firing weapons or performing other actions will not break invisibility
          • This should help prevent allies from accidentally breaking invisibility the moment it’s granted to them if unexpected

Voidwalker Attunement of Fission (Middle Path)

  • Handheld Supernova
      • Adjusted grenade charge time so it lines up with the animations and FX; this should make it feel more consistent to activate

Crucible Maps

  • Added Rusted Lands to appropriate playlists
  • Added The Dead Cliffs, Legion’s Gulch, Retribution, and Solitude to appropriate playlists
  • Removed Emperor’s Respite, Equinox, Firebase Echo, and Vostok from all Crucible playlists
      • These maps are still available for play in private matches

Players can jump into Season of Dawn for Destiny 2 on Dec. 10. It will cost $10. However, players who already purchased Shadowkeep gain access to it for free.