Devil May Cry 5 is out now and thanks to Digital Foundry’s tech analysis we can learn more details about how good it actually is.
As shared by the English outlet, we see that the game is running at 4K resolution on Xbox One X, but only through a reconstruction technique (like checkerboard rendering).
For what matters resolution, we see that PS4 Pro reaches 1800p through a reconstruction as well, even though it’s difficult to see a difference during gameplay between the two versions.
Xbox One X features less aliasing and slightly cleaner shadows, and both versions show flicker in some areas, perhaps because of the reconstruction.
Base PS4 reaches 1080p natively, while Xbox One does so through a reconstruction.
As for performances, PS4 Pro and Xbox One X both don’t hold 60fps during cutscenes, but Pro is 5-20% faster (same for the base consoles).
During gameplay, instead, both are averaging at 59 and 58 frames per second, and have drops when the camera is really close to the player in specific places. Base PS4 has drops, but is leading over the base Xbox One.
You can check the full analysis in the video below. In case you’re interested in knowing how long it takes to beat the game, read our dedicated post here.
Capcom returns with another showcase piece of gaming technology with the stunning Devil May Cry 5. Join John Linneman for a detailed look at what makes this game tick – and how all four console versions of the game compare.