In an interview released at the E3 2018, developer Techland has revealed that its preference for Dying Light 2 is to focus on frame rate rather than resolution, which means that the priority will be the 60fps.
Interestingly, though, the Polish team noted that with one full year ahead to do the proper optimization, it’s not impossible that the game could be featuring 4K resolution with 60 frames per second on PS4 Pro and Xbox One X.
“Of course, we expect to do this and hope to do this. It’s too early to make any specific declarations at this point because we still have to optimize the game. Of course, we understand the market — you have to support those consoles because the companies behind them put a lot of emphasis on them,” lead designer Tymon Smektala said.
“We should be able to do it quite easily because we have the new tech for Dying Light 2. Previous iterations of the game were made using our Chrome Engine, but we realized at the brink of 4K gaming we needed new technology to provide gamers with high fidelity visuals, so we created a new engine, called C-Engine, and it’s ready for whatever happens in gaming.
The most important for us is the fluidity of movement because it’s a parkour game. You really have to be immersed in how you move through the city, so 60fps is more important to us than 4K. But, we still have a year to optimize, and we have real wizards when it comes to optimization, so perhaps we’ll deliver both 4K and 60FPS.”
Dying Light 2 is coming in 2019 for PC, PS4, and Xbox One.