EVE Online Launches Localized Korean Client

EVE Online, the galaxy-spanning MMORPG can sometimes feel more like a second job than a game, is expanding into new territory. Developer CCP has announced the full localization for the game’s client into Korean. That means a whole new population of people are ready to jump into EVE Online’s intense interstellar politics in their own language.

CCP also announced that it would be at G-Star 2019, a huge gaming convention in Korea, to support its newly localized game. Hilmar V. Petursson, the company’s CEO, will give a presentation during the conference, and other developers from the team will be in attendance. Attendees at G-Star will get the chance to play EVE Online’s Korean version hands-on and even get a taste of some high-level play that generally wouldn’t be available to people freshly launched into space. Petursson has previously stated that EVE Online had 300,000 active players in the first few months of 2019.

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As CCP points out, the expected influx of new Korean players will be a boon to all players in Asia-Pacific time zones. The boost of new players means more potential members in existing corporations, and more prey for pirates in the region. EVE Online already has active player populations in Japan and China, who will all see an incoming wave of Korean players on their existing servers.

캡슐리어의 탄생

뉴에덴에서 캡슐리어의 인생을 시작하면 수천, 수만 가지 방식으로 자신만의 운명을 개척할 수 있습니다. 함선을 타고 산업계의 거물이나 용감한 탐험가, 혹은 야심찬 정복자의 길을 걸으며 뉴에덴의 전설이 되어보세요. Start playing EVE for free at http://bit.ly/eve_yt To learn more about current, past, and future updates, head to http://bit.ly/eve_updates__yt

To mark the launch of EVE Online’s Korean version, CCP also shared two new trailers, available on its YouTube channel. One features a pre-rendered cinematic that gives an overview of EVE Online’s story, and another is a more in-depth look at gameplay that tries to explain EVE’s incredibly dense and cutthroat mechanics to new players.