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Horde and Alliance party system coming to World of Warcraft

Together at last.
This article is over 2 years old and may contain outdated information

Horde and Alliance players are enemies in World of Warcraft, but soon they will be able to join the same party. Since the game was released in 2004, players have only been able to party up with players from their specific faction. These parties are used to run through dungeons, raids, and PvP areas. After 18 years, players can create a party full of characters from either group.

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Players will be able to invite members of the opposing faction to a party in numerous ways. If they have a BattleTag or Real ID friendship or if the members are part of a cross-faction WoW Community. Premade groups will also be available in the Group Finder listings for Mythic dungeons, raids, or rated arena/RBGs.

There is a catch, however. While parties can be formed outside of dungeons and raids, members will remain unfriendly to each other while in the main world. That means they can attack one another but communicate through the party chat while doing so.

Once the party enters a dungeon, raid, or rated PvP match, everyone will become friendly towards each other. Party members can help in combat, trade loot, earn shared achievements, and cooperate as they would if they were a part of the same faction.

The development team aimed to have the new mechanic ready in time for the Eternity’s End update; however, that won’t be the case. Instead, they plan to test and release it as part of the 9.2.5 update.


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Author
Image of Scott Roepel
Scott Roepel
Scott Roepel, also goes by Dorian, is a writer, journalist, and co-author of the fantasy book series Thread of Souls. Ever since he could pick up a controller, he's been playing games. His passion for storytelling led to him starting a homebrew TTRPG campaign that he now co-authors as a book series with his wife. A lover of stories and fantasy, if he isn't playing a video game, he's writing about one or creating his own world.