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Kingdom Come Deliverance Development Team Wish It Had “More Time To Polish The Game”

This article is over 6 years old and may contain outdated information

Kingdom Come Deliverance launch wasn’t a smooth one as players faced many performance issues. In a recent post on game’s official website, the development team stated that they wished they could have had more time to polish the game.

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In a post published on the official forums of the game, executive producer Martin Klima has stated he wished he and his team had more time to further polish Kingdom Come Deliverance before the actual, and quite troubled, release.

“I freely admit though that I wish we had more time to polish the game before the release, that’s what AAA game deserves,” he commented in his post, hinting at the fact that Warhorse Studios had, at a certain point of the development process, deal with some compromises in order to finally ship the game.

Kingdom Come Deliverance Dev Team

On top of that, Klima also offered his vision about what Warhorse is intending to do with its role-playing game and possibly franchise. Which is nowhere close in terms of scope and budget to other AAA brands in “the likes of Assassin’s Creed or Shadow of War.”

Further explaining his position, the executive producer added that there’s a matter of those games being extremely “forgiving”, which is something the Czech Republic developer doesn’t want to offer with its titles.

“I don’t see KCD as competing with the likes of Assassin’s Creed or Shadow of War. We simply don’t have resources to create a game like that. I don’t view us as an indie game either, though. The trend I see in ‘real’ AAA games, like the ones I mentioned above, is toward making games more and more forgiving, better suited to the most casual and absent-minded players; they are games that in effect are ‘playing themselves’. So, you have all those different markers, prompts and handy hints that you never have to think about what to do next.

On the other hand, we see a trend among indie games that are both more original and less forgiving, but because of limited budgets they have to go for a format that is somewhat simpler to develop for, e.g. many of them are 2D platformers or top-down scrollers.

Kingdom Come Deliverance is an attempt at bridging the two: it is an indie game at heart – more hardcore, more demanding, more fierce – but with the visuals and production values of AAA game.”

Did you notice the effort of the team into crafting a game with such values? Kingdom Come Deliverance is now available for PC, PS4, and Xbox One.


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