Microsoft has formally announced Project xCloud, its cloud gaming platform, after an initial reveal at E3 2018 in June. The service is now being tested internally and “trials” will be available for everyone in 2019.
Microsoft has formally announced Project xCloud, its cloud gaming platform, after an initial reveal at E3 2018 in June. The service is now being tested internally and “trials” will be available for everyone in 2019.
Plans are to drop the service on smartphone, tablets and computers, and, while currently Xbox One controllers are being used via Bluetooth, the platform holder is working on a dedicated scheme that allows you to play without any controller.
“Our goal with Project xCloud is to deliver a quality experience for all gamers on all devices that are consistent with the speed and high-fidelity gamers experience and expect on their PCs and consoles,” the company said.
“(…)We are developing a new, game-specific touch input overlay that provides a maximum response in a minimal footprint for players who choose to play without a controller.”
In terms of technology, Microsoft says “Project xCloud will have the capability to make game streaming possible on 4G networks and will dynamically scale to push against the outer limits of what’s possible on 5G networks as they roll out globally. Currently, the test experience is running at 10 megabits per second.”
The news comes in the very same days of Google Project Stream announcement, with the service now in beta in the United States with a ‘copy’ of Assassin’s Creed Odyssey playable in a private test.
You can check the Project xCloud reveal trailer below.
Published: Oct 9, 2018 10:02 am