Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Capcom

Resident Evil Village’s final demo will now be available for a full week

The 60 minute demo goes live at the start of May.

The multi-platform demo for Resident Evil Village will now be available for longer than initially planned. Instead of players having just 24 hours to squeeze in their 60 minutes of gameplay, the demo is now set to be available for a week.

Recommended Videos

The original 24 hour window was from 5 PM PT on May 1. The demo will now be available through the next week until 5 PM PT on May 9. Capcom extended the window due to feedback from fans who didn’t have the time to squeeze in 60 minutes of Resident Evil Village in the initial time frame. This gives all fans more of a chance of experiencing the game before it comes out on May 7, as well as a couple of bonus days for those who want to try it before they buy it.

https://twitter.com/RE_Games/status/1386697010686930951?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1386697010686930951%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.polygon.com%2F22399760%2Fresident-evil-village-may-demo-extended-new-hours

To date, PlayStation users have had two chances to experience Resident Evil Village already. The first demo was set in the game’s village open-world, while the most recent demo took players to the enclosed castle area that Lady Dimitrescu stalks with her daughters.

This final demo gives players the option to experience both areas as much as they want. The only caveat is that there’s a time limit of 60 minutes. Once players have clocked up enough time, the demo will lock them out. Splitting your time between both areas is a wise move if you’re trying to get an understanding of the final game.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp is a Staff Writer at Gamepur. He's been writing about games for ten years and has been featured in Switch Player Magazine, Lock-On, and For Gamers Magazine. He's particularly keen on working out when he isn't playing games or writing or trying to be the best dad in the world.