Sekiro: Shadows Die Twice Version 1.03 Update Out Today, Full Patch Notes Available

Sekiro: Shadows Die Twice is getting a new update today, and it brings a lot of changes to From Software’s mythic action game.

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Sekiro: Shadows Die Twice is getting an update today, in the form of version 1.03. The update should be available to download on PS4, Xbox One and PC at 6:00 pm PT/9:00 am ET, according to publisher Activision. The update is designed to improve many strategic approaches in the game, and also to address several bugs, according to patch notes released by From Software.

The improvements to strategic approaches include the following changes;

  • Adjusted the efficiency and Spirit Emblem cost of the following to encourage usage and diversity of approach:

    • Prosthetic Tools: “Lazulite Sacred Flame,” “Loaded Axe” series, “Sparking Axe,” “Lazulite Axe.”

    • Combat Arts: “Ashina Cross,” “Dragon Flash,” “One Mind,” “Floating Passage,” “Spiral Cloud Passage,” “Mortal Draw,” “Empowered Mortal Draw”

    • Items: “Spiritfall” series

  • Reduced the Posture damage dealt by the first hit of the Combat Arts “Senpou Leaping Kicks” and “High Monk” as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.
  • Increased the Poison build-up dealt by the Prosthetic Tool “Sabimaru” against enemies that were intended to be weak against it.
  • Increased the drop rate of “Divine Confetti” for Fencers in Ashina Castle.
  • Adjusted loading screen tips and tutorial text, as well as adding new text.

According to the patch notes, the various bug fixes include the following;

  • Slightly reduced Posture and Vitality of Blazing Bull in order to improve game pacing and balance time in combat.
  • Lowered the price of information sold by Anayama the Peddler.
  • The Chained Ogre inside Ashina Castle is now Red Eyed.
  • Fixed a bug where “Gokan’s Sugar” and “Gokan’s Spiritfall” were not mitigating player Posture damage taken while guarding or deflecting enemy attacks.
  • Fixed a bug where system crashes could cause save data to become corrupted on PC.
  • Fixed a bug where certain enemies would sometimes stop attacking the player.
  • Fixed a bug where certain actions could not be performed after reconfiguring the controls.
  • Fixed certain bugs that were allowing the player to access unexpected areas, which could result in becoming unable to obtain items or make further progress.
  • Fixed cases of certain text being displayed incorrectly.
  • Improved stability.
  • Improved performance.
  • Other various bug fixes.

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Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.