Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Starfield Will Make Space Travels Feel “Dangerous”

This article is over 5 years old and may contain outdated information

Starfield might not have been at E3 2019 but it was – of course! – discussed at a certain point in the discussion between SpaceX’s Elon Musk and Bethesda Game Studios’ Todd Howard in a panel at E3 Coliseum moderated by The Game Awards’ Geoff Keighley.

Recommended Videos

Starfield might not have been at E3 2019, but it was – of course! – discussed at a certain point in the discussion between SpaceX’s Elon Musk and Bethesda Game Studios’ Todd Howard in a panel at E3 Coliseum moderated by The Game Awards’ Geoff Keighley.

In particular, Howard revealed that he wanted the game to provide a feel of space travels being “dangerous” as in the game will be using technology not so advanced and just built from the ground up for those long travels.

“What I can say is, how we approach it so it feels… it’s a game, but it still has authenticity to ‘okay, this could happen,.’ Like, what kind of fuel do the ships use? We’re using Helium-3, which we can debate whether that’s a good power source for spaceships. Or how does the physics work in space, and gravity, and those kinds of things,” he said.

He did mention that he doesn’t want those travels to be too difficult to handle, nor punishing as an actual space travel would be, like any small mistakes causing massive fires and deaths for entire crews of people.

“And that’s where you get into- we have to gamify it some so that it’s not as punishing as actual space travel. But it still feels like traveling in space in our game is still like flight in the forties, it’s dangerous. It’s still dangerous to go and explore, even though lots of people do it,” he added.

Starfield, same as The Elder Scrolls VI, doesn’t have a release date and hasn’t been shown at E3 2019, where Bethesda focused on already existing games expanding or releasing soon like DOOM Eternal, and two brand new IP from Arkane Studios (Deathloop) and Tango Gameworks (Deathwire Tokyo).


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author