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The Division 2 Is Reportedly In The Making At A Team of 1000 Developers

This article is over 6 years old and may contain outdated information

According to report, Tom Clancy’s The Division 2 development team size is over 1000 developers. The Division 2 development is led by Massive Entertainment in collaboration with Red Storm, Ubisoft’s branch at Reflections, Annecy, Shanghai, and Bucharest.

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The Division 2 has been made official during the last week, and that was kind of a shocking news as the original game (Tom Clancy’s The Division) in the series is currently being updated and enriched day after day through several big patches and events.

Developers of similar games, such as Destiny, usually give players some sort of break of around 6 months to 1 year before they made announces like this after the last update has been dropped, but Ubisoft decided to think out of the box this time.

Tom Clancy's The Division 2 - Development Team Size

So, while we don’t have any specifics about the way the game is being built (we only know it features an updated version of the Snowdrop engine), we do know that it is set to be announced at E3 2018 and released by April 2019.

On top of this, today we have a beefy rumor spread by GameReactor, which has apparently heard that The Division 2 is now in the making at a team of around 1,000 developers. That would make it the biggest development team in the history of the French publisher.

Officially, we’re told The Division 2 is being built by a team comprehensive of Massive Entertainment, Red Storm, Ubisoft Reflections, Ubisoft Shanghai, Ubisoft Annecy, Ubisoft Shanghai and Ubisoft Bucharest. Kotaku sources also say Ubisoft Sofia (the studio behind the PS Vita Assassin’s Creed Syndicate’s spin-off) is involved.

That would surely make it for a 1,000 people team, and also would allow us to understand how was it possible for Ubisoft to develop and ship TD2 this fast. At this point, the publisher has declined to comment, for reasons we’re not really sure of.

Source: GameReactor


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