According to a report from specialized blog Thurrott, Microsoft has two different next-generation Xbox Scarlett consoles in the making, one of which is said to be cloud based and streaming powered.
The report claims that the traditional console, whose specs are yet to be determined, should be expected to be as powerful as you would anticipate a next-gen platform to be, while the second – “Scarlett Cloud” – would be rather different.
Indeed, Scarlett Cloud would be a sort of set top box to be sold at around $99-125 and would be low specced in order to handle basic inputs like those coming from a controller and, most importantly, collision detection. That would fix the usual issue with streaming, latency.
“Scarlett Cloud as one person called it, is the game streaming service that we have all been envisioning ever since Microsoft showed off a demo game streaming at its all-employee meeting back in 2013. But this time, Microsoft has a path to bring it to market,” the report says.
“The second ‘console’ that the company is working on is a lower-powered device that is currently planned to ship with the next generation device that is designed for game-streaming. But the catch here is that Microsoft thinks it has figured out how to handle the latency sensitive aspects of gaming.”
“The cloud console will have a limited amount of compute locally for specific tasks like controller input, image processing, and importantly, collision detection. The downside of this is that it since more hardware is needed locally, it will raise the price of the streaming box but it will still cost significantly less than what we are accustomed to paying for a new-generation console which should help expand the platform’s reach.”
Would you like a solution like this, and which of the two different Xbox Scarlett consoles would you be more interested in? Let us know in the comments below.