Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Among Us
Image via Innersloth/YouTube

Among Us tops the PlayStation downloads charts for December 2021

Call of Duty: Vanguard could only manage third.

The PlayStation port of Innersloth’s treacherous multiplayer masterpiece, Among Us, has beaten out triple-A heavy hitters like Call of Duty: Vanguard and FIFA 2022 to emerge triumphant as the most downloaded game on PlayStation for the holiday season 2021. Among Us topped the charts on both PS4 and PS5, and in both North America and Europe. Not bad for a three-year-old mobile game that was so lowkey on its initial release that Innersloth almost canceled it numerous times.

Recommended Videos

Of course, Among Us was actually released in December, while all the other games on the most-downloaded lists were from November or earlier. It pretty much had the December new releases list all to itself, but this is still an impressive achievement for an indie game. It’s also a further indicator to triple-A publishers that players might just be starting to get tired of annual iterations of the same franchises at the same time every year.

Related: How to grind experience in Among Us

Among Us was inspired by the classic card game Mafia and by John Carpenter’s The Thing (also a classic). The idea is that among between five and fifteen players, up to three are randomly designated “imposters,” which means they can sneak around and kill everyone else. That is, unless the other players figure out who they are and stop them. It’s pretty much the only experience we can think of that makes intense, all-consuming paranoia fun.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Gavin Mackenzie
Gavin Mackenzie
Gavin Mackenzie has been playing video games since the early 80s, and writing about them professionally since the late 90s. Having been a writer and editor on various British magazines including PLAY, GamesTM, and X360, he's now a freelance guides specialist at Gamepur.