monster-harvest-delayed
Image via Merge Games

Beta feedback has delayed Monster Harvest’s release date

Maple Powered Games will use the extra development time to increase the amount of content in the game.

Monster Harvest has been delayed by about a month due to feedback the developer, Maple Powered Games, received during the game’s recent beta. The announcement was shared on the game’s Steam page but is caveated with some additional features that will be included in the game at launch as a result.

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The statement from Maple Powered Games begins by explaining, “First, the bad news. The train to Planimal Point is slightly delayed and we have moved Monster Harvest back to July 8th.” The game was originally slated to launch on May 13 for Nintendo Switch and PC, with the PlayStation and Xbox release following on June 6.

The reason for this delay is quite simple. “We ran a closed beta and had some wonderful feedback from our testers, but we made the decision that we wanted to increase the amount of content in the game for release based on that feedback.” One of the biggest criticisms about the game during this beta period was a lack of content. However, that issue is being rectified by including the following content in the game at this new launch date.

  • A dungeon minimap.
  • Rare and unique encounters in the dungeon room variations.
  • Planimal attacks that players can unlock.
  • Better variation in crops.
  • An overhaul to the relationship mechanics with NPCs and new additions to the town.
  • Expanded farm size.
  • Milestones and rewards that are more structured.
  • A brand new female character model.

Monster Harvest is an RPG in which players collect and grow crops. These crops become Planimals, which can then be taken into battle. Throughout the game, you’ll learn new mutations for stronger Planimals. There’s also a town with NPCs to get to know, maybe even love, and a farm that requires constant attention. If you enjoyed Pokémon or Stardew Valley, this game is probably right for you.


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Author
Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp is a Staff Writer at Gamepur. He's been writing about games for ten years and has been featured in Switch Player Magazine, Lock-On, and For Gamers Magazine. He's particularly keen on working out when he isn't playing games or writing or trying to be the best dad in the world.