Weapon Tier List – Best guns to use for Apex Legends Season 7: Ascension

A look at which guns have come into their own in Season 7, and which have fallen out of favor.

Octane and R-99

Team up, kill squads, get glory… right? Maybe to an extent, but it’s not that simple. In a game like Apex Legends, choosing your loadout is half the battle. How do you decide which gun is going to work best for you? Are some weapons really that much better than others? Is Mozambique really that bad? Here are the best guns to use in Apex Legends Season 7, all the way down to the guns to avoid.

S-Tier

  • Prowler SMG (Supply Drop)
    Be sure to toggle your auto-fire on when you pick this baby up, but then just let it melt the competition. If you have a clear shot on your enemy, they’re done for before they can even react much.
  • R-99 SMG
    Even if the R-99 was nerfed when it came out of the care package, it’s still clear that this gun is the best non-supply drop weapon in the game. Its speed is unrivaled, and when you are fighting with it in close-combat, so are you.

A-Tier

  • Kraber .50-cal Sniper (Supply Drop)
  • One shot, one kill. Wait, wrong game. The only thing keeping Kraber from S-Tier is that it’s a bit of a hard shot, but if you land it, your target is good as gone.
  • Peacekeeper (Supply Drop)
  • The Peacekeeper has always been the most viable shotgun in the game, and since its entrance into the supply drop in season 5, the power it holds has only increased.
  • R-301 Carbine
  • The R-301 Carbine has always been a reliable gun, but in season 7, it really comes into its own in the meta. Out of all the assault rifles in the game, the R-301 is definitely the best. A-Tier, but honestly, not too far from S-Tier.
  • Volt SMG
  • The Volt SMG may be the newest gun in the lineup, but since it’s debut in Season 6, it’s been shaking things up. Its current place in the meta is to balance close-combat aficionados and keep them from defaulting to the R-99. Both guns have their perks. Some may even prefer the Volt.
  • Wingman
  • This gun is difficult. There is no denying it is placed as the hardest gun in the game to use. If you can master it, it runs like an S-Tier. It’s just a matter of the learning curve that keeps it in A-tier.

B-Tier

  • VK-47 Flatline
  • The Flatline is a solid gun. It’s never going to be S-Tier without its prior Hop-Up, Anvil Receiver, in the meta, but it’s never going to fall below B-tier either. It is pretty consistently the highest of the B tier or the lowest of the A-Tier.
  • Havoc Rifle
  • The only reason this gun is in B-Tier is because of the fact that, like the Prowler used to be, it is very much dependent on finding its Hop-Up. With the Turbocharger, the Havoc runs like an A-Tier, hands down.
  • Hemlok Burst AR
  • If you like burst weapons, the Hemlok may be your bag. You can also use single-fire mode if the burst is too haphazard for you, but either way, the gun packs a punch.
  • Alternator
  • Many lists put this gun in the C range or lower, but there is honestly a lot of untapped potential within its set-up. Some key points to using it to its full ability are equipping an extended mag and a good optic.
  • Devotion LMG
  • Fast. Gets more brutal over time. Especially good with its Hop-Up. There isn’t much else to say about this one.
  • M600 Spitfire
  • The Spitfire has gone through some changes and is not really viable at close range, but its steady and persistent fire makes it one of the best mid-range weapons in the game. Slap a 3x optic on this baby, and you’re golden.
  • Charge Rifle
  • It was hard for us to put this gun in B-Tier, as it’s one of our writer’s personal favorite sniper by far, but in the case for objectivity, it has been placed along with the others. Charge Rifle go bzzz.
  • Triple Take
  • This is a steady sniper. It’s great for running targets, and it gets the job done. Whether or not you chose to play with the choke on is a personal choice, but the gun runs pretty solid either way.
  • Longbow DMR
  • The Longbow is an interesting weapon in that it can be kitted with so many different things. A fully kitted Longbow is worthy of A-Tier, but finding everything can be a hassle. The rapid-fire and the large magazine set it apart from the other snipers, but not enough to move it up a tier.
  • Mastiff Shotgun
  • While this shotgun is slow, it packs a punch. Especially with a shotgun bolt, this gun is dangerous. Early game if you have no escape route and a mastiff hits you, you’re good as gone.

C-Tier

  • G7 Scout
  • Some players love the G7 and will argue it deserves a higher spot. While we understand where they are coming from, this gun was always best as a sniper rifle, and it has been fighting to hold its own ever since it was moved into the assault rifle category in Season 4. It just can’t compare with the likes of the R-301 and Flatline.
  • L-STAR EMG
  • When this gun was in the care package, it was fine. Since then, this gun has been through nerfs and buffs galore, and while it’s better in Season 7 than the prior, it’s still the worst LMG.
  • RE-45 Auto
  • It is better than Mozambique and the P2020, but after early game is over, you’re usually switching this one out. It’s fast but unwieldy, and unlike the Wingman, it’s not really worth mastering, even with the addition of the Quickdraw Hop-Up.
  • Sentinel
  • The Sentinel is fine. The charge for disruptor rounds on it isn’t really super viable. Maybe if it took a single shield cell rather than two, this would fall higher on the list. Until it gets a rework, C-Tier it is.
  • EVA-8 Auto
  • This shotgun is fine. With its Hop-Up, it’s different, but not necessarily better. It does have auto-fire, but it’s really not fast enough to be worth using. It can come in clutch at times, but not really worth taking up a weapon slot by carrying it.

F-Tier

  • P2020
  • The P2020 handles and feels like a bb-gun at best. Some may like it with the Hammerpoint Rounds Hop-Up, but even then, it would still just be a low C-Tier.
  • Mozambique Shotgun
  • Don’t use this gun. Please, for the love of all things holy. Put it down and pick up something else, anything else. You are almost better off with a swift punch.