Shiftry is the final evolved form of Seedot, and in Pokémon Go, it’s a decent choice for those looking to have a suitable pick in the Ultra League. Shiftry won’t outright win battles single-handedly, but it certainly helps round out a particular roster, especially if you face off against Psychic-type Pokémon.
Shiftry is a Grass and Dark-type Pokémon. It’s weak to Bug, Fairy, Fighting, FIre, Flying, Ice, and Poison-type moves, but it’s resistant to Dark, Electric, Ghost, Grass, Ground, Psychic, and Water-type attacks. It has a max CP of 2,333, an attack of 200, a defense of 121, and stamina of 207. It’s a great pick in the Great League, but even better in the Ultra League if you want to use XL candy on it.
These are all of the moves Shiftry can learn.
- Bullet Seed (Grass-type) – 5 damage and 4.3 energy (1.6 damage per turn)
- Feint Attack (Dark-type) – 6 damage and 3 energy (3 damage per turn)
- Razor Leaf (Grass-type) – 11 damage and 2 energy (5.5 damage per turn)
- Snarl (Dark-type) – 5 damage and 4.3 energy (1.6 damage per turn)
- Foul Play (Dark-type) – 70 damage and 45 energy
- Hurricane (Flying-type) – 110 damage and 65 energy
- Leaf Blade (Grass-type) – 70 damage and 35 energy
- Leaf Tornado (Grass-type) – 45 damage and 40 energy (50% chance to lower an opponent’s attack by two ranks)
Shiftry has a handful of moves to pick from for both pools, so finding the correct combination can feel a little tough. When considering what fast move to pick, many players may automatically go with bullet seed because it’s Shiftry’s Community Day move, and it’s pretty powerful. However, you can achieve nearly better results with snarl, and the both are the same, save for the typing difference. While you may receive more victories when Shiftry directly goes against Pokémon, having either choice works out, but snarl is easier to obtain.
For charge move, you can toss out hurricane. The move costs too much energy to be viable when compared to the other choices. Leaf blade is an excellent choice because of how much damage it can do, and how little energy it costs. You’ll definitely want to go with this option. For the second charge move, foul play is a an excellent choice. It has fairly low energy demands, and is on par for damage with leaf blade.
You’ll likely be using Shiftry for the Great or Ultra League. It won’t survive in the Masters. For better results, try to capture and train up a shadow version. Make sure it knows bullet seed or snarl for its fast move, and then leaf blade and foul play for its charge moves.