All Legend buffs, nerfs, changes for the Evolution Collection Event in Apex Legends

Octane mains won’t like this one.

Rampart at Big Maude

Image via Respawn

Not every event in Apex Legends comes with a whole patch, but the Evolution Collection Event is, and it’s bringing a whole lot of changes with the update. One of the things shaking up the Apex Legends meta is this round of buffs, nerfs, and changes to some of the playable characters in the game. Four Legends are getting re-balanced for the patch: Rampart, Revenant, Octane, and Bloodhound. Let’s take a look.

Rampart

  • Ultimate: Emplaced Minigun “Sheila”
    • [Change ↔] Sheila now has two modes: Placed and Mobile
      • Rampart can carry Sheila around

This is just the basic summary of the change. For more details on this change, visit the link below.

Related: All changes to Rampart’s Ultimate in Evolution Collection Event patch for Apex Legends

Revenant

  • Ultimate: Death Totem
    • [Change ↔] Visual Effects have been added on placement
      • Works similar to the alert sent out by Loba’s shop
      • This will increase visibility of the totem to allies and enemies

Octane

  • Ultimate: Jump Pad
    • [Nerf ↓] Crouch-jump horizontal distance decreased by 10-15%
  • Passive: Swift Mend
    • [Nerf ↓] Octane now only passively regains 1.0 HP per second (formerly 1.5 HP)

Bloodhound

  • Passive: Tracker
    • [Buff ↑] Allies can now see how old a clue pinged by Bloodhound is in the Quick Chat
      • This will also help distinguish between when a Bloodhound is pinging a clue versus when they are just pinging the basic ‘enemies have been here’ ping