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All Legends and main abilities in Apex Legends Mobile

The full roster is compiled of one new Legend and a handful of familiar faces.
This article is over 2 years old and may contain outdated information

As it looks to be a fresh take on the mainline battle royale, Apex Legends Mobile sports a different collection of maps and characters than what console and PC players are used to seeing. At launch, the title holds a total of 10 Legends, featuring a diverse set of support, recon, offensive, and defensive character types. That said, there is one never-before-seen character that is entirely exclusive to this mobile version.

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From Bloodhound to Caustic, players will notice a majority of the roster being made up of the series’ original Legends and their beloved abilities. The most noticeable difference is the addition of Fade, a mobile-only offensive character that utilizes the void to flank and trap enemies. You can discover all of the game’s current Legends and their moves below.


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  • Passive – Double Time: Taking fire while sprinting makes you move faster for a brief time.
  • Tactical – Smoke Launcher: Fire a high-velocity canister that explodes into a vision-blocking smoke wall (33 second cooldown).
  • Ultimate – Rolling Thunder: Throw a flare to call an artillery strike. The shells fall and explode after a short delay, damaging, slowing, and blurring vision (180 second cooldown).


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  • Passive – Tracker: Spots tracks that show the location and time of enemy actions.
  • Tactical – Eye of the Allfather: Briefly reveal hidden enemies, traps, and clues throughout structures ahead (25 second cooldown).
  • Ultimate – Beast of the Hunt: Move faster while highlighting enemies and their tracks. Knockdowns extend the duration (180 second cooldown).


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  • Passive – Nox Vision: See enemies through your gas.
  • Tactical – Nox Gas Trap: Drop up to six canisters that release deadly Nox Gas when shot or triggered, slowing and damaging enemies over time (20 second cooldown).
  • Ultimate – Nox Gas Grenade: Throw a Nox Gas Grenade that blankets a large area in gas, slowing and damaging enemies in range (180 second cooldown).


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  • Passive – Slipstream: Can get a short burst of speed at the end of a slide (10 second cooldown).
  • Tactical – Flash Back: Go back to where you were a while ago from the Void (20 second cooldown).
  • Ultimate – Phase Chamber: Release a phase cage to send all Legend within range into the Void. (90 second cooldown).


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  • Passive – Gun Shield: Aiming down sights deploys a gun shield that blocks incoming fire. The shield slowly charges after shattering.
  • Tactical – Dome of Protection: Deploy an energy Dome Shield that blocks incoming and outgoing attacks. Teammates revive quicker while inside (30 second cooldown).
  • Ultimate – Defensive Bombardment: Throw a mortar strike beacon, causing a bombardment that damages, slows, and blurs the vision of enemies in range (270 second cooldown).


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  • Passive – Combat Revive: Deploy D.O.C. to revive teammates and create a protective shield.
  • Tactical – D.O.C. Heal Drone: Call your Drone of Compassion to automatically heal nearby Legends over time. However, taking damage will disrupt D.O.C’s healing (60 second cooldown).
  • Ultimate – Care Package: Request a drop pod of higher-tier defensive equipment (360 second cooldown).


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  • Passive – Now You See Me: Automatically cloak yourself when using Respawn Beacons and reviving teammates. When knocked down, release a decoy and briefly become invisible.
  • Tactical – Psyche Out: Send out a holographic decoy to confuse the enemy. When the ability is reactivated, the decoy will mimic your movements (15 second cooldown).
  • Ultimate – Life of the Party: Deploy a team of distracting decoys that mimic your movements while you briefly cloak and move faster (60 second cooldown).


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  • Passive – Swift Mend: Gradually restore Health when taking damage.
  • Tactical – Stim: Move faster and reduce slowing effects for six seconds, but costs health to use (two second cooldown).
  • Ultimate – Jump Pad: Deploy a jump pad that catapults Legends through the air. Allows you to double jump (90 second cooldown).


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  • Passive – Insider Knowledge: Scan a survey beacon to reveal the location of the next Ring. Each scan reduces the cooldown of the Zipline Gun.
  • Tactical – Grapple: Launch a Grappling Hook to quick swing away. You can also adjust your swing direction and disconnect the hook for greater control of the landing spot (10 to 30 second cooldown).
  • Ultimate – Zipline Gun: Create a Zipline for everyone to use (120 second cooldown).


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  • Passive – Voices from the Void: Voices warn you when you are spotted, targeted, or near traps.
  • Tactical – Into the Void: Enter the void to move quickly and avoid damage (25 second cooldown).
  • Ultimate – Dimensional Rift: Increase movement speed to link two locations with portals. For 60 seconds, any Legend can enter these portals (210 second cooldown).

Related: All game modes in Apex Legends Mobile

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Ryan Willcox
Ryan Willcox is a Staff Writer at Gamepur. He is mostly known to cover free-to-play titles, spanning from Fortnite, Call of Duty: Warzone, to Apex Legends. Outside of games, Ryan's other personal interests are reading scientific nonfiction and running.