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All lethal and tactical equipment in Call of Duty: Vanguard – When they unlock

From grenades to throwing knives, here's what to expect.

Call of Duty: Vanguard follows series traditions by providing almost a dozen varieties of equipment on offer. From lethal explosives like the molotov cocktail to the tactical S-Mine 44, Activision has provided many tactical options for soldiers online.

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For newcomers to the Call of Duty series, lethal and tactical equipment are both usable during a typical multiplayer match. The lethal tools tend to be more destructive while those of the tactical variety offer ways to give you the upper hand in a conflict. Here is a list of each device, their description, and when you can unlock each equipment option.

Lethal

  • MK2 Frag Grenade
    • A typical fragmentary grenade that can be held to surprise players with a destructive outcome.
  • Gammon Bomb
    • Rather than having a cooking time of the MK2 frag grenade, the gammon bomb explodes on impact.
  • Molotov Cocktail (unlocks at Level 15)
    • A classic lethal concuction that will emblazon in fire on impact with the ground or an opposing rival.
  • Demolition Charge (unlocks at Level 23)
    • Acting as a weapon similar to the C4, this charge can be remotely placed with the R1 button and can be ignited with a double press of the square button (or whatever is stated in the lethal equipment screen on your console or PC)
  • Thermite (unlocks at Level 29)
    • An explosive that sticks to surfaces and enflames brightly for a short period of time.
  • Throwing Knife (unlocks at Level 41)
    • Another series favorite the throwing knife can be a quick option for an immediate kill. It is hard to aim, however.

Tactical

  • M18 Smoke Grenade
    • This projectile causes a smoke screen on the field, obscuring your opponent’s vision. This would be helpful in tactical game modes like Patrol.
  • No 69 Stun Grenade (unlocks at Level 11)
    • Obscure the opposing soldier’s vision, slow down their movement, and make their aiming more dizzying for a few seconds.
  • MK V Gas (unlocks at Level 19)
    • On impact, it will release tear gas, causing slowed down movement, blurred vision, and if that wasn’t nasty enough, coughing.
  • Stim (unlocks at Level 25)
    • A stimulant that resolves your wounds and brings back your tactical sprint.
  • S-Mine 44 (unlocks at Level 35)
    • Just as it says on the tin. When an enemy runs over it, it will explode. This is great in populated hallways and camping spots.

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Author
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Chris Penwell
The British “Canadian” Chris Penwell has been a video game journalist since 2013 and now has a Bachelor’s degree in Communications from MacEwan University. He loves to play JRPGs and games with a narrative.