Playing as a Ranger in Divinity Original Sin 2 has you focusing on developing the skills to fight off enemies from afar. Whether it be with a Bow or Magic, a Ranger specializes in picking off enemies from a good distance away. With this build here, you can attack and summon on the same turn, which can be incredibly useful when in the middle of combat. This is largely due to Summoning taking up a good chunk of your AP, which does not leave much room for any movement. So, we compensate for that with Ranged attacking.
We recommend using Ifan ben-Mezd for this build as he comes with a pet Wolf that you can summon, and its stats will be boosted by the focus on Summoning. However, you can use any Race or Origin that you want and still be effective.
The two Attributes to focus on for this Ranger are Finesse and Wits. Finesse will help with the damage you do with your Bow or Crossbow, while Wits will increase your Critical Chance and Initiative. Wits will also ensure that you go close to first in a battle so that you can get to a vantage point, away from melee enemies, as soon as possible.
For Armor, you’re looking for pieces that require Finesse, as these will give you a good balance of Physical and Magic Armor. You’re not going to buff your Armor very much with this build, so having that balance is beneficial.
For your Weapons, a Bow or Crossbow is what you will need. The difference between the two is that Bows allow for more movement while Crossbows deal more damage. We recommend Crossbows since you won’t be moving very much in a battle, but a Bow works fine if you want that extra movement.
Warfare and Summoning are the two Abilities that you will be focusing on the most for this build, with some points spent in other categories. Your goal is to get both Warfare and Summoning to 10, Huntsman to 3, and then put any leftover points into Ranged for that boost in Physical damage. The order that you pump points into Warfare and Summoning depends on how you want to play; if you’re looking to have your damage be dominant and the pet be secondary, choose Warfare. If you want the pet to be unstoppable with an adequate Crossbow, then go for Summoning.
Or you can always do it balanced and buff them both as you go and then going with whichever one begins to appeal to you.
These are the Talents we recommend learning for your Ranger build to help bring out the most damage and efficiency:
- Arrow Recovery
- Elemental Ranger
- Far Out Man
- Pet Pal
In terms of Skills, there really isn’t a Skill that is bad to use for this build, though we have listed out the ones that we think are an absolute necessity to use. They are listed in their respective categories and in order of when you can learn them:
- First Aid
- Tactical Retreat
- Sky Shot
- Ballistic Shot
- Marksman’s Fang
- Arrow Spray
- Conjure Incarnate
- Farsight Infusion
- Power Infusion
- Soul Mate
- Dominate Mind
If you find yourself using Soul Mate a lot, we recommend putting some points into Necromancy and taking Living Armour to help spread your healing. We also advise putting some points into Scoundrel to get the Adrenaline skill to give yourself some extra AP on your first turn and get yourself set up properly. You can also get Haste from putting points into Pyrokinetic, which will help boost the amount of ground you can cover with one AP.
Besides pumping points into Summoning, the only way to buff your summoned character is to use the skill, Encourage, which will also affect other characters around you. Regardless of build, we recommend having at least one character in your party with this skill.