Warframe – How To Get Vauban (2019)


Warframe’s Old Blood update brought some changes to Vauban, making him more relevant to the modern game. If you want to play as him, you first need to know where to find his parts.

How To Get Vauban

Vauban Nightwave Rewards

To get the parts for Vauban, you need Nightwave Credits. These can be earned by finishing Nightwave Challenges and ranking up with Nora Night. Each part costs 25 Nightwave Credits, and the first reward during the current Nightwave Intermission is 150 Credits, making this the perfect time to grab those parts if you don’t have them.

You can then purchase the main Blueprint in the Market for 35,000 Credits, and build Vauban in the Foundry. Each component will be a 12-hour build, while the Warframe itself will take three days to build.

You will need the following resources to build Vauban:


  • 15,000 Credits
  • 150 Alloy Plate
  • 1 Neural Sensor
  • 150 Polymer Bundle
  • 500 Rubedo


  • 15,000 Credits
  • 1 Morphics
  • 1000 Ferrite
  • 300 Rubedo


  • 15,000 Credits
  • 1 Control Module
  • 1 Morphics
  • 500 Salvage
  • 220 Plastids

Vauban Reworked Abilities

Below you will find the patch notes detailing the Vauban rework:


Instead of sticking to surfaces, these new Tesla Drones will roll around, following the player. Once an enemy comes within range, these Drones will latch on and emit a shock that stuns the target and nearby enemies. Each Drone has a limited number of shock charges before it must be replaced. Hold cast to summon multiple Tesla Nervoses at once!


All four of his mines have been replaced with new options:

  1. Tether Coil pulls a number of nearby enemies to wherever it sticks, rendering them immobile.
  2. Flechette Orb fires high-velocity nails in all directions, inflicting puncture damage to any unlucky enough to be nearby.
  3. Vector Pad lays down a walk pad, granting a boost of speed in a chosen direction (indicated by arrows). Players must be moving in the same direction as the pad to receive a boost, while enemies are affected no matter which way they wanted to go.
  4. Overdriver will latch onto a nearby ally or yourself, enhancing their damage output for sometime.


A deployable beacon marks a location on the map. After a short countdown, the area is struck by a massive orbital laser explosion (and yes, it does work indoors).


Vauban’s two marquee powers have been combined into a new and devastating ultimate ability!

When deployed, a Bastille will capture nearby enemies, stripping them of their armor over time. Players standing within a Bastille’s radius will gain a temporary armor increase, building up over time based on how many targets are currently being held in the Bastille.

When a Bastille’s duration expires, it collapses into a brief Vortex at the center of the cast for easy group kills. Want the Vortex to appear sooner, or last longer? Holding the cast key will collapse all active Bastilles early, or if you have no Bastilles, holding will deploy a new Vortex instead.

Overall, many of Vauban’s powers have been streamlined or replaced, making his tools less redundant, and much more versatile for keeping up with the pace of an average Warframe mission.

Vauban Augment Changes:

  1. Tesla Nervos: Tesla Bank: While a target has a Nervos attached, any damage dealt to it will be absorbed by the Nervos and channeled into an 8m burst of Electricity on death.
  2. No Augment for Minelayer.
  3. Photon Strike: Photon Repeater: If Photon Strike hits at least five enemies, the next cast will cost no Energy.
  4. Bastille: Repelling Bastille: Since Bastille and Vortex have merged, their Augments have merged as well. Enemies within the Bastille have a 100% chance to be repelled every 4s. Plus, Vortex’s duration is increased by 70% of its Maximum Duration for each additional Vortex thrown into it.