Biomes are different regions in Minecraft, featuring changes in climate, terrain, animals, geography, materials and more. There are plenty of different biomes to explore in Overworld all offering a variety of experiences. Among the different areas, some biomes have sub-regions, which are different types of the same biome.
This is your classic area which features mostly level grassland and dirt. Different animal mobs spawn here as well as villages. There is also a chance for bees and ruined nether portals to be in this area.
Forests are plentiful of trees and are perfect for gathering wood, especially when you are first starting out. You will mostly find oak trees in the base forest.
This is a variation of the regular forest of oak trees but this forest has an abundance of different flower types, causing a higher spawn rate of bees.
The Birch Forest, like the regular forest, is populated with many trees except rather than oak, you will find Birch trees instead. Birch trees won’t be very tall unless the forest is in a hilly area.
This is a much more dangerous version of the forest biome. The Dark Forest has dark oak trees that cover most of the land with their branches. It creates many dark areas for hostile mobs to spawn. These areas may also have giant mushrooms. There is also the rare chance of a woodland mansion to be found here.
Swamps are areas with shallow bodies of water and oak trees with vines hanging from them. They are most noticeable with the discoloration of both the water and the grass found there. In this area you will find slimes and witch huts. Swamps are also the only place where lily pads and blue orchids are generated. Swamps also have a high abundance of clay.
Jungles are similar to the forest biome due to the high amount of trees but it differs in the fact that it has the tallest trees in the game. Like the swamp, trees in the jungle are covered in vines. In this biome you may find ocelots, parrots, cocoa pods, melons, and jungle temples.
Taiga is a forested hilly area featuring tall spruce trees. This is an area where players are most likely to encounter wolves and foxes. There is also a chance for sugarcane to grow, however, in colder variants may not be possible if the water is frozen.
Similar to a regular Taiga, the snowy taiga is filled with spruce trees, however, in this variant it is covered in snow and bodies of water will have ice over them.
Giant Tree Taiga
This Taiga variant is actually quite different than the regular variant. Similar to a redwood forest, this taiga has massive trees. It also contains the dirt variant, podzol, ferns, mushrooms, and mossy cobblestone.
Snowy tundras are covered in snow and won’t have much in terms of vegetation. There will be scattered spruce trees, wolves, and polar bears.
Ice Spikes Plains
Ice spikes plains are areas in the water that have areas of ice that you can walk on while also featuring massive mountains of ice.
Badlands are hilly areas formed from different variations of clay and terracotta. This area features red sand, dead bushes, and cacti. There is a high chance of gold being found in this area along with mineshafts, which can be found on the surface.
One of the most basic biomes is the desert. Here is where you will find the most cacti. The terrain consists mostly of sand and sandstone, with the rare occasion of desert temples and desert wells.
Savannas are dry plains areas that spawn acacia trees, horses, and llamas. These regions usually border desert or mesa biomes.
Oceans are massive bodies of water with floors of gravel, dirt, or clay. There may be abandoned mineshafts but not much in terms of land above the water. At time players can find small islands inbetween the massive expanse of water.
This variant is much deeper than your standard ocean with depth up to thirty blocks deep. These areas feature monuments with hostile guardians, fish, dolphins, turtles, and squids.
Mushroom fields are rare and interesting biomes which feature mycelium instead of grass and giant mushrooms in place of trees. This is the only biome which players can find mooshrooms.
Mountain biomes feature massive hills of dirt and stone and the occasional tree. The main features are massive cliffs and valleys in between. Usually under mountains will be complex cave systems and plenty of ore.
These are two cave variants that are planned for release in update 1.17 in 2020. These will feature complex caverns found close to the bedrock with new materials and a brand new hostile mob, the warden.