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Everything you need to know about Vicarious Visions

You're gonna like what you read.
This article is over 4 years old and may contain outdated information

With the recent announcement of the return of Tony Hawk Pro Skater 1+2, you may be wondering who Vicarious Visions are. The developer is going to be responsible for bringing two highly-regarded games, absolutely classic titles for many people who love the gaming hobby, back the market. Should you listen to the tug of your heartstrings, and allow yourself to get excited? Let’s find out.

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Who are Vicarious Visions?

If you have never heard of Vicarious Visions before, then have no fear. Vicarious Visions has actually been involved with the franchise ever since the original launch of Tony Hawk Pro Skater 2, as the company has been responsible for porting the game to handheld devices for the majority of the series’ life.

Originally founded in 1990 by brothers Karthik and Guha Bala while they were still in high school, the company quickly became known as the place to go for handheld gaming and ended up developing a handheld version of the Tony Hawk games, Crash Bandicoot, Spider-Man games.

The company, which is based in Albany, New York, was purchased by Activision in 2005, with the two original founding brothers leaving the company at that time.

In recent years, the company’s skill at porting games became apparent as they have become Activision’s go-to studio for the task, bringing Destiny 2 to the PC in what was an excellent port.

When it comes to remakes and remasters, they are responsible for the Crash Bandicoot N-Sane Trilogy, and CTR: Crash Team Racing Nitro-Fueled. So, plenty of experience taking old classics and giving them a nice new coat of paint.

There are some solid reasons to be excited about the new Tony Hawk Pro Skater 1+2 games, as they are being handled by a studio with great relationships with all involved, a history with the series, and great recent form with their releases.


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Author
Image of Aidan O'Brien
Aidan O'Brien
Aidan O'Brien has been playing games for over three decades and has been writing about them for five years. When not getting stomped on by the creations of Hidetaka Miyazaki, he enjoys spending too much time in Warframe, Destiny 2 and any other ARPG with a solid grind. When not writing, he is doing inexplicable behind-the-scenes magic for GAMURS Group.