Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screenshot via Capcom's YouTube channel

How to sign up for the Exoprimal closed beta

Take out an early dinosaur swarm.
This article is over 2 years old and may contain outdated information

Exoprimal is an intense mech fighting game that pits players against hordes of dinosaurs that literally pour out of holes in the sky. Ahead of its 2023 release, players can sign up for a closed beta network test, and this guide outlines precisely how.

Recommended Videos

Related: When is the release date for Exoprimal? Answered

How to sign up for the Exoprimal closed beta/network test

The Exoprimal closed network test was announced during Capcom’s 2022 showcase. The company advised players to keep an eye on the Exoprimal website and social media accounts for more information on how to sign up soon. At the time of writing, there’s no news on how to sign up for the closed network test, and no form to fill in to be in with a chance of participating. However, given that the game is set to launch in 2023, the test will likely take place around the official release date rather than any time in 2022.

Why does Exoprimal need a closed network test?

Image via Capcom

Closed network tests are very similar to closed betas, though they’re commonly used with online games, especially those that require players to team up or work together. The idea is that all the players that sign up will flood the servers on a particular date or set of dates and push these servers to their limits. This will give Capcom an idea of how hard the game pushes the servers, the data from this will then be scaled up to the anticipated player count for the final release. This allows engineers to set up enough servers for launch day, making a smooth release for both developers and players.

Of course, launch days for online games like this are never smooth, and servers regularly go down. However, with enough data generated from closed network tests like this one, those issues can be fixed faster, and some may even be eliminated entirely ahead of time.

Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
related content
Related Content
Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp is a Staff Writer at Gamepur. He's been writing about games for ten years and has been featured in Switch Player Magazine, Lock-On, and For Gamers Magazine. He's particularly keen on working out when he isn't playing games or writing or trying to be the best dad in the world.