The Cycle: Frontier best weapons tier list

Can’t break shields without breaking the bank, I am afraid.

The Cycle Frontier weapons guide tier list

Image via Yager

Like in similar games Escape from Tarkov and Hunt: Showdown, combat in The Cycle: Frontier revolves around using the right guns for your needs. Weapon power in Frontier is linear, meaning that the more expensive a gun is, the stronger it is — it’s as simple as that. This is equally true when fighting against players and hostile creatures on the surface of Fortuna III. Consequently, when we discuss the best The Cycle: Frontier weapons in this tier list, we consider their effectiveness relative to their price.

Tier SS – Best price-to-power ratio

  • C-32 Bolt Action rifle, Phasic Lancer, Scarab pistol.

The Scarab burst pistol and the C-32 Bolt Action are the two best budget weapons in The Cycle: Frontier for close-range and long-range fights, respectively. Both guns can melt lightly armored prospectors with only a couple of trigger pulls, and both have high base damage per shot, meaning you can carry less ammo and save yourself currency and backpack space. While both guns fail against thicker armor, they are still great choices for the price. Make sure to buy your C-32 a Quickdraw mag for maximum efficiency.

The Phasic Lancer is a great close and mid-range burst rifle with decent penetration, fire rate, and base damage. It works well in PvP and PvE and is very competitive for its price.

Tier S

  • Advocate AR, Hammer revolver, ASP Flechette Gun, KM-9 Scrapper SMG, PKR Maelstrom.

The PKR Maelstrom is a fast-firing shotgun with a big mag which compares statistically to the ICA Shattergun while being much cheaper. Shotguns are not recommended in The Cycle: Frontier, but this one is your best bet if you like using them. Korolev’s other close-quarters gun is the KM-9 Scrapper, which has extreme DPS but a small magazine and relatively strong recoil. Both weapons are in this tier for how cheap they are. With ambush tactics, they will allow you to beat opponents with much better weapons (and then take said weapons.)

The Hammer six-shooter is a pistol-sized sniper rifle that uses medium ammo, saving you backpack space. Like the other two Korolev guns in this tier, the Hammer is here because it’s much cheaper than many other statistically similar weapons in The Cycle: Frontier.

Tier A

  • KBR Longshot, K-28, Bulldog shotgun, ICA Guarantee LMG, Lacerator DMR, Voltaic Brute SMG, Kinetic Arbiter DMR, Basilisk DMR.

The KBR Longshot is a high penetration DMR with a fast rate of fire. It’s expensive, but worth it if you can afford it. On the opposite end of the spectrum, the K-28 pistol is the cheapest weapon in The Cycle: Frontier, and you also get it for free in daily packs. For its price, the K-28 has excellent ammo efficiency.

Tier B – Avoid at all cost

  • B9 Trenchgun, KOR-47, Zeus Beam, Manticore AR, S-576 PDW, AR-55 Autorifle, Gorgon beam rifle, Karma-1 sniper rifle

The KOR-47 is a middling AR that’s only as expensive as it is for its high penetration. Considering its six-digit price tag, nothing about this weapon justifies using it. Conversely, the Manticore AR is a cheap rifle with so-so accuracy, poor ammo efficiency, and low penetration; it can be decent for fulfilling AR-specific creature Contracts and not much else.

Zeus Beam” rhymes with “meme,” and that should be your first hint not to use this absurdly expensive weapon. The Zeus Beam can’t reliably hit targets at range and has such laughably low damage per shot that you must slog around carrying excessive amounts of ammo, just waiting to become someone else’s easy payday.