Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Techland

What is changed in the Day 1 Patch for Dying Light 2 Stay Human?

This patch contained more than 1,000 changes.

Dying Light 2 Stay Human was met with a lot of praise by reviewers ahead of its launch. However, all reviewers and press that got the game early agree there were a lot of bugs to contend with. As a result, developer Techland urges players to wait until the Day 1 patch for the game has been downloaded to make the experience as smooth as possible. This guide explains what changed in that Day 1 patch.

Recommended Videos

Dying Light 2 Stay Human Day 1 patch notes

  • The issue in the mission Broadcast that blocked the story due to infinite respawn has been corrected.
  • Dialogue that previously blocked story progression has been fixed.
  • When players re-sign a co-op session, it doesn’t log them out and cause a mission to fail.
  • A bug that caused the game to crash when giving electrical parts to Carlos in the Bazaar is now gone.
  • Improved the adaptive AI for enemies, fixing an issue with temporarily lowering difficulty levels.
  • A crash caused by the renderer in the background between the loading screens and menu is no longer there.
  • Missing voice over and sounds have been fixed by increasing the overall memory limit for Wwise.
  • Objects and AI sinking into the ground on flat surfaces should be a thing of the past.
  • Improved DLSS sharpness when DLSS is enabled.
  • When the owner of an AI changes just before death, they should no longer randomly freeze in place.
  • An issue that causes an error to display telling you to use mouse and keyboard because the gamepad can’t be detected has been fixed.
  • Various potential crash causes have protection in place.
  • Updates included for ES, DE, and CH intros.
  • Missing game actions have been added to improve the game’s responsiveness.
  • Streamer mode now works properly and shouldn’t cause issues for content creators.
  • A crash that occurs when opening a second screen is now fixed.
  • Co-op sessions disconnecting after a certain length of time issue is now gone.
  • Other small improvements and bug fixes.

Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp is a Staff Writer at Gamepur. He's been writing about games for ten years and has been featured in Switch Player Magazine, Lock-On, and For Gamers Magazine. He's particularly keen on working out when he isn't playing games or writing or trying to be the best dad in the world.