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Motive Studios Head Jade Raymond Leaves EA

Motive Studios Head Jade Raymond Leaves EA

This article is over 6 years old and may contain outdated information

Electronic Arts has announced that Motive Studios head Jade Raymond has left her role and the company after a three year stint spent in the Canadian development team.

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Electronic Arts has announced that Motive Studios head Jade Raymond has left her role and the company after a three year stint spent in the Canadian development team.

Raymond, who was among the creators of the Assassin’s Creed series, will be replaced by Samantha Ryan as she “moves on to her next adventure.”

Motive Studios Head Jade Raymond Leaves EA​

“EA Studios is focused on bringing more creative new games and content to players. Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan’s portfolio to lead additional studios, including Motive,” EA said in a note issued to Game Informer.

“Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem.

With this change, Jade Raymond has decided to leave Electronic Arts. In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged. We’re appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure.”

Motive Studios has already worked on Star Wars Battlefront II single-player campaign and has been said to have a brand new IP – a big action adventure game – and another Star Wars title in the making.


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