The battle of the game streaming services has just begun, with Google joining it on March 19, and Microsoft is ready to jump in later this year, when it launches the first Project xCloud public trial.
xCloud was revealed last October and is planned to be working on smartphone, tablets and any other device willing to support it.
Nintendo Switch was at a certain point rumored to be doing just that, together with Xbox Game Pass, but it doesn’t look the case anymore.
“We’re developing Project xCloud not as a replacement for game consoles, but as a way to provide the same choice and versatility that lovers of music and video enjoy today. We’re adding more ways to play Xbox games,” said Kareem Choudhry, head of cloud gaming at Microsoft.
“While our vision for the technology is complementary to the ways in which we use consoles today, Project xCloud will also open the world of Xbox to those who may not otherwise own traditional, dedicated gaming hardware. True console-quality gaming will become available on mobile devices, providing the 2 billion-plus gamers around the world a new gateway to previously console- and PC-exclusive content.
We can achieve this vision with the global distribution of Microsoft’s datacenters in 54 Azure regions and the advanced network technologies developed by the team at Microsoft Research. We’re excited about our ability to deliver a best-in-class global streaming technology.”
During the latest episode of Inside Xbox, xCloud was displayed running Forza Horizon 4 on an Android smartphone.
It’s not the best way to see how the streaming works, because of the latency you usually have in a video watching other people playing games.
But it sure enough gives you an idea of the intention of Microsoft about bringing such high quality game to a plethora of devices that would normally simply be able to support it.
You can watch the clip below.