Every Apex Legends season comes with changes, and many of those changes are put in place to shake-up the loot line-up. Season 7: Ascension is no different, and while there is no new weapon this season, there is new loot and many major changes.
Here is a breakdown of all the major loot changes that Season 7: Ascension brings to Apex Legends.
Care Package Updates: R-99 out, Prowler in
Season 7: Ascension makes the surprising decision to take the R-99 out of the care package and put the Prowler in. This will mean you can once again kit the R-99 to your personal liking and carry as obscene many ammo as you like. Damage falls from 12 to 11, and the magazine size is 20/22/24/27. It also means if you find an Heirloom Prowler, you will no longer have to worry about whether or not you can track down a Selectfire Receiver, as it’s built-in. The Prowler has 35 ammo in its magazine and 175 built-in reserve ammo.
New Hop-Up: Quickdraw
For the first time in four seasons, we are getting a new Hop-Up, the Quickdraw. This Hop-Up is going to give you faster ADS, make your hipfire more accurate, and allow you to whip out your weapon at lightspeed. This Hop-Up works on the Wingman and RE-45.
Selectfire Receiver Removed
Since the Havoc already takes a second Hop-Up, and the Prowler has it built-in, the Selectfire Receiver is being removed from the loot pool. This is both because it’s become obsolete in this meta and makes room for the Quickdraw Hop-Up.
Season 7 introduces three new Gold weapons. The new line-up, as always, includes a sniper rifle. The apt choice from the season is the Sentinel, as it can disable Tridents when charged with its disruptor rounds. The other weapons are the Havoc, which will be kitted with the Turbocharger, Wingman, G7 Scout, and the Alternator.
Five weapons are getting changes in Season 7, including the L-Star LMG, formerly often called useless, is getting a major buff. Here’s a look into all of those changes.
- Hemlok [Heavy, AR]:
- More horizontal recoil for first 3 shots (or one burst)
- Recoil magnitude is greater farther into the pattern,
- Single fire mode has recoil reduction to counteract these changes for single fire mode only
- Headshot multiplier reduced to 1.75/39 base damage (formerly 2/44 base damage)
- Havoc [Energy, AR]:
New recoil pattern (Up, right, left, up)
- L-Star [Energy, LMG]:
- New recoil pattern (Horizontally, then settle into up only)
- Vent time after trigger release reduced from 0.4 seconds to 0.15 seconds
- Heat reduction happens faster if not overheated: 1.15 seconds instead of 2.45 seconds (if overheated, it will still be 2.45 seconds)
- Sentinel [Sniper]:
Charged damage buffed from 70 to 88, pure damage increase (no longer just to shields)
- Triple Take [Sniper]:
Fire rate reduced from 1.3 to 1.2
There are a few other changes that fall out of the other major categories. One change doubles as both loot and legend change: Loba’s Black Market Boutique will no longer take up an item slot when gathering ammo.
Lastly, Evo Shields now require more damage for them to level up. Here are the new stats.
|Color||Health added||Damage required for Evo|
|Level 0||N/A||0||100 (formerly 50)|
|Level 1||White||50||150 (formerly 125)|
|Level 2||Blue||75||300 (formerly 250)|
|Level 3||Purple||100||750 (formerly 500)|
This covers every loot change in the new season. All other information about Season 7 can be found in the Patch Notes.