Sea of Thieves enemies
Image via Xbox Game Studios

Sea of Thieves players are complaining about ridiculous enemy spawn rates

Can't we find treasure in peace?

Weeks after the launch of Sea of Thieves: A Pirate’s Life and the start of Season Three, players are still running into issues with enemy spawn rates while exploring the game’s open world. Since introducing three new enemy types — Ocean Crawlers, Sirens, and Phantoms — islands have spawned an excessive number of enemies, making the simplest tasks in Sea of Thieves a chore.

Recommended Videos

Players on the Sea of Thieves subreddit began noticing the madness straight away upon the start of Season 3, with enemies from all variants spawning at a quick rate and overpopulating islands with opposition.

Frustrated players are theorizing that Rare has not adjusted enemy spawn rates to accommodate the new mob types. Previously, the only enemies on land were skeletons, and instead of having Ocean Crawlers and Phantoms replacing skeletons on some islands, Sea of Thieves appears to be spawning three times as many enemies during encounters.

See Sea of Thieves on Amazon

That isn’t to let Sirens get away with it, as players have also complained that the sea-based enemies will spawn in excessive numbers. In our own play sessions, we’ve noticed a high volume of Sirens showing up outside of fort battles, which they shouldn’t be a part of.

Even outside of normal island encounters, Ocean Crawlers have started showing up where they shouldn’t be, such as in Tall Tales — this happened to us recently after finishing a scripted battle against skeletons. Ocean Crawlers have also appeared inside vaults, where enemies should not be able to spawn in or enter. Another Reddit video showed Ocean Crawlers following a player into a vault, overwhelming them.

We have yet to find any acknowledgment from Rare of the complaints, but players are very doubtful that this high volume of enemies and their game-breaking behavior are intentional. While Rare has fixed glaring glitches and bugs with A Pirate’s Life, the latest 2.2.0.2 update has not addressed enemy spawn rates. Until then, players will continue to take to forums and Reddit and claim that Sea of Thieves is unplayable.


Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Stardew Valley 1.6 Update Release Date Announced on Game’s Anniversary
Stardew Valley 1.6 Update Release Date Confirmed
Read Article Pokemon Go Teases New Season and Fans Are Confused
Pokemon GO World of Wonders Season
Read Article Pokemon Go Tour Bonus Gift Leaves Fans Hilariously Underwhelmed
Pokemon Go Tour Bonus Gift Code Redemption
Read Article Fans Make Pokemon Day Bingo Cards To Share Their Outrageous Predictions
Pokemon Day 2024 Predictions Bingo
Read Article Helldivers 2 Fans Debate Unfair Negative Review Situation on Steam
mixed reviews helldivers 2 featured image
Related Content
Read Article Stardew Valley 1.6 Update Release Date Announced on Game’s Anniversary
Stardew Valley 1.6 Update Release Date Confirmed
Read Article Pokemon Go Teases New Season and Fans Are Confused
Pokemon GO World of Wonders Season
Read Article Pokemon Go Tour Bonus Gift Leaves Fans Hilariously Underwhelmed
Pokemon Go Tour Bonus Gift Code Redemption
Read Article Fans Make Pokemon Day Bingo Cards To Share Their Outrageous Predictions
Pokemon Day 2024 Predictions Bingo
Read Article Helldivers 2 Fans Debate Unfair Negative Review Situation on Steam
mixed reviews helldivers 2 featured image
Author
Chris Compendio
Chris Compendio is the Managing Editor of Gamepur and has been covering pop culture for over five years. Their work has been published on Paste, Destructoid, DualShockers, Polygon, Fanbyte, and several other publications. Besides gaming, their interests include creative writing and comedy performance.