The next-gen version of NBA 2K21 launches this\u00a0November\u00a0for the Xbox Series X and PlayStation 5, and among one of the changes that will come to this edition will be to the MyPlayer mode, specifically Takeovers. While Takeovers, which are essentially boosts that become active once your player gets hot, remained relatively the same between 2K20 and the current-gen version of NBA 2K21, that will change this November. On October 21, in a 'Next-Gen Gameplay Courtside Report'\u00a0blog post\u00a0on the 2K website, NBA 2K Gameplay Director Mike Wang stated that Takeovers will be much different going forward. Rather than having only eight Takeovers that are more general and archetype-based, Wang noted that there will be 24 of them to choose from in NBA 2K21 for the Xbox Series X and PlayStation 5. Wang added that these Takeovers can be looked at more like Badges, even though that Takeovers will still be activated in the same manner.\u00a0 Full list of Takeover abilities Here's the list of Takeover abilities in the next-gen version of NBA 2K21: Advanced Gathers \u2013 Unlocks more effective spin, euro, hop step, cradle gathersFinishing Moves \u2013 Able to absorb contact and finish at the rimEasy Blowbys \u2013 Enhances ability for slashers to beat defenders off the dribblePull-Up Precision \u2013 Boosts well timed\/aimed shots off the dribbleAnklebreaking Shots \u2013 More anklebreakers off of spin and stepback jumpersNegative Impact \u2013 Reduces defensive impact against pull-ups and other skill shotsLimitless Range \u2013 Extends your shooting range out to the logosSpot-Up Precision \u2013 Boosts well timed\/aimed stationary jump shotsTeam Ratings Boost \u2013 Playmakers boost their teammates\u2019 offensive ratingsTeam Takeover Boost \u2013 Boost your teammates\u2019 takeover meter progressTeam Badge Boost \u2013 Boosts your teammates\u2019 badges up a tierExtreme Clamps \u2013 More stone wall and lost dribble body-up resolutions for locksPerimeter Badge Drop \u2013 Knocks shooting badges down a tier when you get closeEnhanced Jump Shot Contests \u2013 Boosts your ability to contest jumpersStuff Blocks \u2013 Unlocks more swat, backboard pins, and grab blocksPaint Intimidation \u2013 Boosts your ability to affect shots around the rimInterior Badge Drop \u2013 Drops opposition\u2019s scoring badges down a tier in the paintBoxout Wall \u2013 Improves ability to seal off opponents for easy boardsSee the Future \u2013 Shows where missed shots are going to end upGlass Clearing Dimes \u2013 After rebounds, kick out passes boost your teammate\u2019s shootingPower Backdowns \u2013 Easier to push defenders around when posting upPost Playmaking \u2013 Boost your teammates\u2019 offensive abilities when passing out of postAdvanced Post Moves \u2013 Easier to beat defenders with post movesPost Shot Daggers \u2013 Increased scoring ability with hooks, fades, shimmy shots, etc. Primary, Secondary, and Team Takeovers New to the next-gen version of NBA 2K21 is the ability to set Primary and Secondary Takeovers. During a game, making positive plays will begin to fill up your Primary Takeover first. Once you've filled that meter, the Secondary Takeover bar will begin to fill. You can either choose to activate the Primary Takeover right away once you have filled the meter or attempt to fill up both and then activate both abilities simultaneously for an extra boost. Keep in mind, however, that if you make a bad play, your Primary Takeover meter progress will reset. A look at the Takeover selection screen for NBA 2K21. (Screenshot via 2K) Team Takeover will return to the next-gen edition of NBA 2K21. The Team Takeover can be filled upon completing the Primary and Secondary bars. Once you've filled all three bars, you can then activate not just the Primary and Secondary Takeovers but also the Team Takeover for the entire roster. And just like with the current-gen version, activating the Team Takeover will give you complete control over your teammates.