The best Danger Cards in Yu-Gi-Oh

Bring some danger to your hand in Yu-Gi-Oh.

Image via Konami

Danger cards offer a lot of perks and advantages in Yu-GI-Oh — they can force your opponent to discard a random card from your hand and cause certain things if chosen as the card. They also offer benefits when being discarded. So for those of you looking to build your deck up with some Danger cards to really annoy your opponent, here are our picks for the best ones.

Danger! Bigfoot!

Bigfoot brings a very, very powerful ATK of 3,000 and can also offer a handy elimination move that takes out any face-up cards when it is discarded. You really can’t ask for more from a card.

Danger! Chupacabra!

You can reveal this from your hand to force a random card to be discarded, and this monster can special summon itself and draw a card if not chosen. If it is chosen, you can bring a different Danger monster from your graveyard.

Danger! Dogman!

You can really ruin your opponent’s turn with this card, as it can lower the ATK of all opposing, face-up monsters by 1,000. This can be a huge blow to deal with in just one turn.

Danger!? Jackalope?

Jackalope comes with a staggering 2,000 DEF for a level three monster, which is pretty crazy. And when discarded, it will allow you to summon a different Danger from your deck in the defense position.

Danger! Nessie!

Nessie gives you a very solid DEF level, and when you have to discard her, you can search for any Danger card from your deck. Nessie is wonderful for playing defensive and also getting cards set up for what you want to do.

Danger! Response Team

You can use this card to bring your Danger monsters and any other monster back into your hand. This is great for taking out extra creatures without having to benefit your opponent at all.

Danger! Thunderbird!

When you discard this monster, you can choose any set card that your opponent controls and get rid of it. While it can easily be countered with a spell or trap, it can still be very useful to get rid of a really pesky card.

Danger!? Tsuchinoko?

This card’s stats aren’t anything to brag about, but it’s his discard effect that makes him useful. So he will always be fielded, regardless of whether your opponent selects him or not.

Danger! Zone

This card gives you the ability to draw three cards and discard two of them, including at least one Danger card. This can help you stack your graveyard while also shuffling your deck. It is a great support card to have.

Realm of Danger!

This card can be a great way to protect your Danger cards on the turns that they are special summoned. You can also designate one Danger monster each turn to attack directly and be immune to enemy attacks.