It’s not often you have the chance to add Mew to your Pokémon Go collection. When you do, you want to try and optimize it to the best of your ability. It’s a powerful Pokémon, similar to Mewtwo, but it has distinct strengths and weaknesses you want to keep in mind. It’s also unique that Mew is one of the few Pokémon you can use in multiple Battle League competitions. It’s a viable option for the Great and Master League. You’ll encounter vastly different Pokémon, which means Mew will want to use two different movesets, and we’re going to list those out for you.
Mew is a Psychic-type Pokémon. It’s weak to Bug, Dark, and Ghost-type attacks, but it’s resistant against Fighting and Psychic-type moves. For PvP, Mew has a maximum CP of 3,265, an attack of 177, a defense of 177, and a stamina of 189. For PvE raids, it has an attack of 210, a defense of 210, and a stamina of 225. It’s a viable choice for both PvP battles and against other legendary Pokémon in raids.
These are all of the moves Mew can learn.
- Charge Beam (Electric-type) – 5 damage and 3.6 energy (1.6 damage per turn)
- Cut (Normal) – 3 damage and 2 energy (3 damage per turn)
- Dragon Tail (Dragon-type) – 9 damage and 3.3 energy (3 damage per turn)
- Frost Breath (Ice-type) – 7 damage and 2.5 energy (3.5 damage per turn)
- Infestation (Bug-type) – 6 damage and 4 energy (2 damage per turn)
- Poison Jab (Poison-type) – 6 damage and 3.5 energy (3 damage per turn)
- Pound (Normal-type) – 5 damage and 2 energy (2.5 damage per turn)
- Rock Smash (Fighting-type) – 9 damage and 2.3 energy (3 damage per turn)
- Shadow Claw (Ghost-type) – 6 damage and 4 energy (3 damage per turn)
- Snarl (Dark-type) – 5 damage and 4.3 energy (1.6 damage per turn)
- Steel Wing (Steel-type) – 7 damage and 2.5 energy (3.5 damage per turn)
- Struggle Bug (Bug-type) – 9 damage and 2.6 energy (3 damage per turn)
- Volt Switch (Electric-type) – 12 damage and 4 energy (3 damage per turn)
- Waterfall (Water-type) – 12 damage and 2.6 energy (4 damage per turn)
- Ancient Power (Rock-type) – 45 damage and 45 energy (10% chance to increase user’s attack and defense by two ranks)
- Blizzard (Ice-type) – 140 damage and 75 energy
- Bulldoze (Ground-type) – 80 damage and 60 energy
- Dark Pulse (Dark-type) – 80 damage and 50 energy
- Dazzling Gleam (Fairy-type) – 110 damage and 70 energy
- Dragon Claw (Dragon-type) – 50 damage and 35 energy
- Energy Ball (Grass-type) – 90 damage and 55 energy (10% chance to lower the opponent’s defense by one rank)
- Flame Charge (Fire-type) – 65 damage and 50 energy (100% chance to increase user’s attack by one rank)
- Flash Cannon (Steel-type) – 110 damage and 70 energy
- Focus Blast (Fighting-type) – 140 damage and 75 energy
- Grass Knot (Grass-type) – 90 damage and 50 energy
- Gyro Ball (Steel-type) – 80 damage and 60 energy
- Hyper Beam (Normal type) – 150 damage and 80 energy
- Ice Beam (Ice-type) – 90 damage and 55 energy
- Low Sweep (Fighting-type) – 40 damage and 40 energy
- Overheat (Fire-type) – 130 damage and 55 energy (100% chance to lower user’s attack by two ranks)
- Psychic (Psychic-type) – 90 damage and 55 energy (10% chance to lower an opponent’s defense by one rank)
- Psyshock (Psychic-type) – 70 damage and 45 energy
- Rock Slide (Rock-type) – 75 damage and 45 energy
- Solar Beam (Grass-type) – 150 damage and 80 energy
- Stone Edge (Rock-type) – 100 damage and 55 energy
- Surf (Water-type) – 65 damage and 40 energy
- Thunder (Electric-type) – 100 damage and 60 energy
- Thunderbolt (Electric-type) – 90 damage and 55 energy
- Wild Charge (Electric-type) – 100 damage and 45 energy (100% chance to lower an opponent’s defense by two ranks)
Mew has a lot going on in each category. There are several choices to pick from, and it can be extremely overwhelming.
For Mew’s fast attack, of all the choices, you want to go with shadow claw is the best choice. It does a total of 6 damage and provides Mew with 4 energy each time you use it. That’s quite a bit of energy, giving it the chance to use one of its two charged moves. You can alternatively use volt switch or snarl, but of the choices, we’re going to recommend shadow claw as the best option.
Mew has the same problem with its charged moves as it does with its fast ones, in that there are multiple choices to pick from. Here are the ones you don’t need to worry about: blizzard, dazzling gleam, flash cannon, hyper beam, solar beam, and thunder. We recommend putting those to the side and not see them as viable options.
When it comes to using Mew in the Great or Master League, its charged moves will change. For the Great League, we recommend you pick wild charge and surf. Wild charge is an excellent Electric-type attack, and surf is another high damage, low-energy Water-type move that you can use to tackle any Fire or Rock-types.
If you’re using Mew for the Master League, those choices will change. The best moves you’re going to want to use include psyshock and focus blast. Psyshock is a low-energy, high attack power charged move that you can use to drain an opponent’s shields. On the other hand, Focus blast requires quite a bit more energy, but it’s the type of powerful attack you want to use in the Master League against Pokémon that have so much health once an opponent’s shields are gone.
Mew is a rare Pokémon, and most trainers will need to pick if they’re going to be using it in the Great or Master League. It all depends on what battles you want to compete in and what your overall team composition can do. For most trainers, you’ll be using Mew in the Great League. For others with several legendary Pokémon in their collection, you’ll be using Mew in the Master League, especially if you don’t have a Mewtwo or a shadow Mewtwo.
For the Great League, the best moveset for Mew is shadow claw for its fast move, and wild charge and surf for its charged moves.
For the Master League, the best moveset for Mew is shadow claw for its fast move and focus blast and psyshock for its charged moves.